index : btroops | |
Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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1 files changed, 268 insertions, 26 deletions
@@ -5,6 +5,107 @@ <link rel="stylesheet" href="style.css"> </head> <body> + <template id="damage-block"> + <link rel="stylesheet" href="damage_block.css"> + + <slot name="block-number"></slot> + <span class="damage-effect-indicator"> + <slot name="firing-modifier"></slot><br> + <slot name="movement-points"></slot> + </span> + <label> + <input type="radio" name="damage" checked> + <span class="damage-selector lethal"></span> + </label> + <label> + <input type="radio" name="damage"> + <span class="damage-selector clear"></span> + </label> + <label> + <input type="radio" name="damage"> + <span class="damage-selector bruise"></span> + </label> + </template> + + <template id="physical-status-track"> + <link rel="stylesheet" href="physical_status_track_style.css"> + </template> + + <template id="soldier-record-block"> + <link rel="stylesheet" href="soldier_record_block.css"> + + <p class="damage"> + <span is="damage-block"> + <span slot="block-number">10</span> + <span slot="movement-points">8</span> + </span> + <span is="damage-block"> + <span slot="block-number">9</span> + <span slot="movement-points">8</span> + </span> + <span is="damage-block"> + <span slot="block-number">8</span> + <span slot="movement-points">8</span> + </span> + <span is="damage-block"> + <span slot="block-number">7</span> + <span slot="movement-points">8</span> + <span slot="firing-modifier">+1</span> + </span> + <span is="damage-block"> + <span slot="block-number">6</span> + <span slot="movement-points">7</span> + <span slot="firing-modifier">+1</span> + </span> + <span is="damage-block"> + <span slot="block-number">5</span> + <span slot="movement-points">7</span> + <span slot="firing-modifier">+2</span> + </span> + <span is="damage-block"> + <span slot="block-number">4</span> + <span slot="movement-points">6</span> + <span slot="firing-modifier">+2</span> + </span> + <span is="damage-block"> + <span slot="block-number">3</span> + <span slot="movement-points">6</span> + <span slot="firing-modifier">+2</span> + </span> + <span is="damage-block"> + <span slot="block-number">2</span> + <span slot="movement-points">5</span> + <span slot="firing-modifier">+3</span> + </span> + <span is="damage-block"> + <span slot="block-number">1</span> + <span slot="movement-points">4</span> + <span slot="firing-modifier">+3</span> + </span> + <span is="damage-block"> + <span slot="block-number">0</span> + <span slot="movement-points">None</span> + <span slot="firing-modifier">0</span> + </span> + <span is="damage-block"> + <span slot="block-number">DEAD</span> + <span slot="movement-points"></span> + </span> + </p> + + <p><span>Troop Number</span> 1</p> + <p><span>Primary Weapon Type</span> Rifle</p> + <ul> + <li><span>Damage</span> 4L</li> + <li><span>Short</span> 1-27</li> + <li><span>Long</span> 28-75</li> + </ul> + <p> + <span>Hand Grenades</span> + <input type="number" min="0" max="4" value="4" /> + </p> + </template> + <svg viewbox="-100 -100 3450 2400" xmlns="http://www.w3.org/2000/svg"> <defs> <pattern id="inch-mark" x="0" y="0" width="2in" height="2in" patternUnits="userSpaceOnUse"> @@ -55,52 +156,189 @@ 17th Kestral Mechanized Infantry --> </p> <div class="soldier-record" data-troop-number="1" data-troop-allegiance="davion"> - <!-- <p class="damage"> + <!-- technically called the Physical Status Track --> + <p class="damage"> + <span> + 10 + <label> + <input type="radio" name="d1" checked> + <span class="damage-selector lethal">8</span> + </label> + <label> + <input type="radio" name="d1"> + <span class="damage-selector clear">8</span> + </label> + <label> + <input type="radio" name="d1"> + <span class="damage-selector bruise">8</span> + </label> + </span> + <span> + 9 + <label> + <input type="radio" name="d2" checked> + <span class="damage-selector lethal">8</span> + </label> + <label> + <input type="radio" name="d2"> + <span class="damage-selector clear">8</span> + </label> + <label> + <input type="radio" name="d2"> + <span class="damage-selector bruise">8</span> + </label> + </span> <span> + 8 <label> - <input type="checkbox" /> Bruise + <input type="radio" name="d3" checked> + <span class="damage-selector lethal">8</span> </label> <label> - <input type="checkbox" /> Lethal + <input type="radio" name="d3"> + <span class="damage-selector clear">8</span> + </label> + <label> + <input type="radio" name="d3"> + <span class="damage-selector bruise">8</span> </label> </span> <span> + 7 + <label> + <input type="radio" name="d4" checked> + <span class="damage-selector lethal">+1<br>8</span> + </label> <label> - <input type="checkbox" /> - Bruise + <input type="radio" name="d4"> + <span class="damage-selector clear">+1<br>8</span> </label> <label> - <input type="checkbox" /> - Lethal + <input type="radio" name="d4"> + <span class="damage-selector bruise">+1<br>8</span> </label> </span> - </p> --> - <!-- <p class="damage"> <span> - <input type="radio" name="d1" id="clear" checked> - <label for="clear">lethal</label> - <input type="radio" name="d1" id="bruise"> - <label for="bruise">clear</label> - <input type="radio" name="d1" id="lethal"> - <label for="lethal">bruise</label> + 6 + <label> + <input type="radio" name="d5" checked> + <span class="damage-selector lethal">+1<br>7</span> + </label> + <label> + <input type="radio" name="d5"> + <span class="damage-selector clear">+1<br>7</span> + </label> + <label> + <input type="radio" name="d5"> + <span class="damage-selector bruise">+1<br>7</span> + </label> </span> - </p> --> - <p class="damage"> - <!-- <span> --> + <span> + 5 <label> - <input type="radio" name="d1" checked> - <span class="damage-selector lethal"></span> + <input type="radio" name="d6" checked> + <span class="damage-selector lethal">+2<br>7</span> </label> <label> - <input type="radio" name="d1"> - <span class="damage-selector clear"></span> + <input type="radio" name="d6"> + <span class="damage-selector clear">+2<br>7</span> </label> <label> - <input type="radio" name="d1"> - <span class="damage-selector bruise"></span> + <input type="radio" name="d6"> + <span class="damage-selector bruise">+2<br>7</span> </label> - <!-- </span> --> + </span> + <span> + 4 + <label> + <input type="radio" name="d7" checked> + <span class="damage-selector lethal">+2<br>6</span> + </label> + <label> + <input type="radio" name="d7"> + <span class="damage-selector clear">+2<br>6</span> + </label> + <label> + <input type="radio" name="d7"> + <span class="damage-selector bruise">+2<br>6</span> + </label> + </span> + <span> + 3 + <label> + <input type="radio" name="d8" checked> + <span class="damage-selector lethal">+2<br>6</span> + </label> + <label> + <input type="radio" name="d8"> + <span class="damage-selector clear">+2<br>6</span> + </label> + <label> + <input type="radio" name="d8"> + <span class="damage-selector bruise">+2<br>6</span> + </label> + </span> + <span> + 2 + <label> + <input type="radio" name="d9" checked> + <span class="damage-selector lethal">+3<br>5</span> + </label> + <label> + <input type="radio" name="d9"> + <span class="damage-selector clear">+3<br>5</span> + </label> + <label> + <input type="radio" name="d9"> + <span class="damage-selector bruise">+3<br>5</span> + </label> + </span> + <span> + 1 + <label> + <input type="radio" name="d10" checked> + <span class="damage-selector lethal">+3<br>4</span> + </label> + <label> + <input type="radio" name="d10"> + <span class="damage-selector clear">+3<br>4</span> + </label> + <label> + <input type="radio" name="d10"> + <span class="damage-selector bruise">+3<br>4</span> + </label> + </span> + <span> + 0 + <label> + <input type="radio" name="d11" checked> + <span class="damage-selector lethal">None<br>0</span> + </label> + <label> + <input type="radio" name="d11"> + <span class="damage-selector clear">None<br>0</span> + </label> + <label> + <input type="radio" name="d11"> + <span class="damage-selector bruise">None<br>0</span> + </label> + </span> + <span> + DEAD + <label> + <input type="radio" name="d12" checked> + <span class="damage-selector lethal"> </span> + </label> + <label> + <input type="radio" name="d12"> + <span class="damage-selector clear"> </span> + </label> + <label> + <input type="radio" name="d12"> + <span class="damage-selector bruise"> </span> + </label> + </span> </p> <p><span>Troop Number</span> 1</p> @@ -110,7 +348,10 @@ <li><span>Short</span> 1-27</li> <li><span>Long</span> 28-75</li> </ul> - <p><span>Hand Grenades</span> 4</p> + <p> + <span>Hand Grenades</span> + <input type="number" min="0" max="4" value="4" /> + </p> </div> <div class="soldier-record" data-troop-number="2" data-troop-allegiance="davion"> Troop Number: 2<br> @@ -130,6 +371,7 @@ <!-- 2nd Squad, 1st Platoon, 3rd Company, 2nd Battalion<br> Aldebaran Home Guard --> </p> + <div is="soldier-record-block" class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"></div> <div class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"> Troop Number: 1<br> Primary Weapon Type: Rifle, Damage: 4L, Short: 1-27, Long: 28-75<br> |