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Diffstat (limited to 'src/modules/game.js')
-rw-r--r--src/modules/game.js16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/modules/game.js b/src/modules/game.js
index 1faad8d..d60eff0 100644
--- a/src/modules/game.js
+++ b/src/modules/game.js
@@ -1,5 +1,5 @@
import * as firingArc from './game/firingArc.js';
-import SightLine from './game/sightLine.js';
+import * as sightLine from './game/sightLine.js';
import Counter from './game/counter.js';
const svgns = "http://www.w3.org/2000/svg";
@@ -77,21 +77,21 @@ function getSelected() {
}
function clearSightLine() {
- sightLine.hexes = [];
+ sightLine.setHexes([]);
sightLine.clear();
distanceCallback && distanceCallback();
}
function updateSightLine(cell) {
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = cell,
- { dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.lockTarget;
+ { dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.getLockTarget();
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY)
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
const hexes = svg.querySelectorAll(selector);
- sightLine.hexes = hexes;
+ sightLine.setHexes(hexes);
sightLine.update(getCellPosition(cell));
distanceCallback && distanceCallback(hexes.length - 1);
}
@@ -105,14 +105,15 @@ function drawSightLine(sourceCell, targetCell) {
.join(', ');
const hexes = svg.querySelectorAll(selector);
- sightLine.hexes = hexes;
- sightLine.drawLine(getCellPosition(sourceCell), getCellPosition(targetCell));
+ sightLine.setHexes(hexes);
+ const line = sightLine.create(getCellPosition(sourceCell), getCellPosition(targetCell));
+ svg.querySelector('.board').appendChild(line);
distanceCallback && distanceCallback(hexes.length - 1);
}
let svg, distanceCallback, proneFlagCallback, selectCallback;
-let board, sightLine, counterMod,
+let board, counterMod,
placing = [];
export function setDistanceCallback(callback) {
@@ -130,7 +131,6 @@ export function setSelectCallback(callback) {
export function start(el) {
svg = el;
board = svg.querySelector('.board');
- sightLine = SightLine(board);
counterMod = Counter(svg, board);
getCells(svg).forEach(cell => {