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Diffstat (limited to 'src/modules')
-rw-r--r--src/modules/game.js16
-rw-r--r--src/modules/game/sightLine.js118
2 files changed, 61 insertions, 73 deletions
diff --git a/src/modules/game.js b/src/modules/game.js
index 1faad8d..d60eff0 100644
--- a/src/modules/game.js
+++ b/src/modules/game.js
@@ -1,5 +1,5 @@
import * as firingArc from './game/firingArc.js';
-import SightLine from './game/sightLine.js';
+import * as sightLine from './game/sightLine.js';
import Counter from './game/counter.js';
const svgns = "http://www.w3.org/2000/svg";
@@ -77,21 +77,21 @@ function getSelected() {
}
function clearSightLine() {
- sightLine.hexes = [];
+ sightLine.setHexes([]);
sightLine.clear();
distanceCallback && distanceCallback();
}
function updateSightLine(cell) {
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = cell,
- { dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.lockTarget;
+ { dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.getLockTarget();
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY)
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
const hexes = svg.querySelectorAll(selector);
- sightLine.hexes = hexes;
+ sightLine.setHexes(hexes);
sightLine.update(getCellPosition(cell));
distanceCallback && distanceCallback(hexes.length - 1);
}
@@ -105,14 +105,15 @@ function drawSightLine(sourceCell, targetCell) {
.join(', ');
const hexes = svg.querySelectorAll(selector);
- sightLine.hexes = hexes;
- sightLine.drawLine(getCellPosition(sourceCell), getCellPosition(targetCell));
+ sightLine.setHexes(hexes);
+ const line = sightLine.create(getCellPosition(sourceCell), getCellPosition(targetCell));
+ svg.querySelector('.board').appendChild(line);
distanceCallback && distanceCallback(hexes.length - 1);
}
let svg, distanceCallback, proneFlagCallback, selectCallback;
-let board, sightLine, counterMod,
+let board, counterMod,
placing = [];
export function setDistanceCallback(callback) {
@@ -130,7 +131,6 @@ export function setSelectCallback(callback) {
export function start(el) {
svg = el;
board = svg.querySelector('.board');
- sightLine = SightLine(board);
counterMod = Counter(svg, board);
getCells(svg).forEach(cell => {
diff --git a/src/modules/game/sightLine.js b/src/modules/game/sightLine.js
index f5f52c0..2da99d4 100644
--- a/src/modules/game/sightLine.js
+++ b/src/modules/game/sightLine.js
@@ -65,7 +65,39 @@ function axial_lerp(q1, r1, q2, r2, t) {
return { q: lerp(q1, q2, t), r: lerp(r1, r2, t) };
}
-function calcIndexes(x1, y1, x2, y2) {
+function lock(sightLine, cell) {
+ sightLine.classList.remove(activeClassName);
+ cell.classList.add(targetClassName);
+
+ return cell;
+}
+
+function unlock(sightLine, lockTarget) {
+ sightLine.classList.add(activeClassName);
+ lockTarget.classList.remove(targetClassName);
+
+ return null;
+}
+
+let sightLine, lockTarget,
+ activeHexes = [];
+
+export function create({ x: x1, y: y1 }, { x: x2, y: y2 }) {
+ const line = document.createElementNS(svgns, 'line');
+
+ line.classList.add('sight-line');
+ line.classList.add(activeClassName);
+ line.setAttributeNS(null, 'x1', x1);
+ line.setAttributeNS(null, 'y1', y1);
+ line.setAttributeNS(null, 'x2', x2);
+ line.setAttributeNS(null, 'y2', y2);
+
+ sightLine = line;
+
+ return line;
+}
+
+export function calcIndexes(x1, y1, x2, y2) {
const axial1 = evenr_to_axial(x1, y1),
axial2 = evenr_to_axial(x2, y2),
n = offset_distance(x1, y1, x2, y2),
@@ -82,77 +114,33 @@ function calcIndexes(x1, y1, x2, y2) {
return results;
}
-function create({ x: x1, y: y1 }, { x: x2, y: y2 }) {
- const sightLine = document.createElementNS(svgns, 'line');
-
- sightLine.classList.add('sight-line');
- sightLine.classList.add(activeClassName);
- sightLine.setAttributeNS(null, 'x1', x1);
- sightLine.setAttributeNS(null, 'y1', y1);
- sightLine.setAttributeNS(null, 'x2', x2);
- sightLine.setAttributeNS(null, 'y2', y2);
+export function clear() {
+ sightLine && sightLine.remove();
+ sightLine = null;
- return sightLine;
+ lockTarget && lockTarget.classList.remove(targetClassName);
+ lockTarget = null;
}
-function lock(sightLine, cell) {
- sightLine.classList.remove(activeClassName);
- cell.classList.add(targetClassName);
-
- return cell;
+export function update({ x, y }) {
+ sightLine.setAttributeNS(null, 'x1', x);
+ sightLine.setAttributeNS(null, 'y1', y);
}
-function unlock(sightLine, lockTarget) {
- sightLine.classList.add(activeClassName);
- lockTarget.classList.remove(targetClassName);
-
- return null;
+export function toggleLock(cell) {
+ lockTarget = lockTarget ? unlock(sightLine, lockTarget) : lock(sightLine, cell);
}
-export default function (board) {
- let sightLine,
- lockTarget,
- activeHexes = [];
-
- return {
- calcIndexes,
-
- drawLine: function (...positions) {
- this.clear();
-
- sightLine = create(...positions);
- board.appendChild(sightLine);
- },
-
- clear: function () {
- sightLine && sightLine.remove();
- sightLine = null;
-
- lockTarget && lockTarget.classList.remove(targetClassName);
- lockTarget = null;
- },
-
- update: function ({ x, y }) {
- sightLine.setAttributeNS(null, 'x1', x);
- sightLine.setAttributeNS(null, 'y1', y);
- },
-
- toggleLock: function (cell) {
- lockTarget = lockTarget ? unlock(sightLine, lockTarget) : lock(sightLine, cell);
- },
-
- get sightLine() {
- return sightLine;
- },
+export function getSightLine() {
+ return sightLine;
+}
- get lockTarget() {
- return lockTarget;
- },
+export function getLockTarget() {
+ return lockTarget;
+}
- set hexes(hexes) {
- activeHexes.forEach(h => h.classList.remove(activeClassName));
- hexes.forEach(h => h.classList.add(activeClassName));
- activeHexes = hexes;
- }
- };
+export function setHexes(hexes) {
+ activeHexes.forEach(h => h.classList.remove(activeClassName));
+ hexes.forEach(h => h.classList.add(activeClassName));
+ activeHexes = hexes;
}