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Diffstat (limited to 'src/modules')
-rw-r--r--src/modules/game.js5
-rw-r--r--src/modules/game/firingArc.js101
-rw-r--r--src/modules/game/sightLine.js8
3 files changed, 59 insertions, 55 deletions
diff --git a/src/modules/game.js b/src/modules/game.js
index 62cca1e..b2f0672 100644
--- a/src/modules/game.js
+++ b/src/modules/game.js
@@ -13,11 +13,8 @@ export default class Game {
const board = this.getBoard();
- this.firingArc = new FiringArc(svg, board);
+ this.firingArc = FiringArc(svg, board);
this.sightLine = SightLine(svg, board);
-
- console.log(this.sightLine);
-
this.counter = new Counter(svg);
this.setUpCells();
diff --git a/src/modules/game/firingArc.js b/src/modules/game/firingArc.js
index cf484cd..2dd8976 100644
--- a/src/modules/game/firingArc.js
+++ b/src/modules/game/firingArc.js
@@ -1,5 +1,4 @@
-// https://www.redblobgames.com/grids/hexagons/
-
+// source: https://www.redblobgames.com/grids/hexagons/
// Horizontal distance between hex centers is sqrt(3) * size. The vertical
// distance is 3 / 2 * size. When we calculate horzDist / vertDist, the size
// cancels out, leaving us with a unitless ratio of sqrt(3) / (3 / 2), or
@@ -21,8 +20,6 @@ const svgns = "http://www.w3.org/2000/svg",
clippedFiringArcRadius = 25;
-let svg;
-
class Point {
constructor(x = 0, y = 0) {
this.x = +x;
@@ -156,16 +153,16 @@ function selectCornerPoints(aimPt, arcPt1, arcPt2, bounds) {
return points;
}
-function orderPoints(arcPoints, cornerPoints) {
- if (cornerPoints.length === 0) {
+function orderPoints(arcPoints, cornerPts) {
+ if (cornerPts.length === 0) {
return arcPoints;
}
- const index = cornerPoints.findIndex(cp => shareValue(cp, arcPoints.at(0)));
- return cornerPoints.slice(0, index + 1).concat(arcPoints).concat(cornerPoints.slice(index + 1));
+ const index = cornerPts.findIndex(cp => shareValue(cp, arcPoints.at(0)));
+ return cornerPts.slice(0, index + 1).concat(arcPoints).concat(cornerPts.slice(index + 1));
}
-function calcArcLinePtDeltas(aimPt, pivotPt, { dataset: { size }}) {
+function calcArcLinePtDeltas(aimPt, pivotPt, size) {
const angle = calculateAngle(aimPt.x - pivotPt.x, aimPt.y - pivotPt.y),
arcAngle = arcSize[size],
distance = Math.sqrt((aimPt.x - pivotPt.x) ** 2 + (aimPt.y - pivotPt.y) ** 2),
@@ -175,9 +172,7 @@ function calcArcLinePtDeltas(aimPt, pivotPt, { dataset: { size }}) {
return { xDelta, yDelta };
}
-function position(e, firingArc, firingArcOutline, aimLine, grid) {
- // TODO: handle exactly horizontal and vertical lines?
-
+function calcPoints(e, aimLine, grid, size) {
const pointer = new DOMPoint(e.clientX, e.clientY),
pointerPt = pointer.matrixTransform(grid.getScreenCTM().inverse()),
pivotPt = new Point(aimLine.getAttribute('x1'), aimLine.getAttribute('y1')),
@@ -185,7 +180,7 @@ function position(e, firingArc, firingArcOutline, aimLine, grid) {
bounds = getBounds(grid.getBBox()),
aimPt = calcEdgePt(pivotPt, pointerPt, bounds),
- { xDelta, yDelta } = calcArcLinePtDeltas(aimPt, pivotPt, firingArc),
+ { xDelta, yDelta } = calcArcLinePtDeltas(aimPt, pivotPt, size),
arcPt1 = calcEdgePt(pivotPt, new Point(aimPt.x - xDelta, aimPt.y - yDelta), bounds),
arcPt2 = calcEdgePt(pivotPt, new Point(aimPt.x + xDelta, aimPt.y + yDelta), bounds),
@@ -193,11 +188,7 @@ function position(e, firingArc, firingArcOutline, aimLine, grid) {
cornerPoints = selectCornerPoints(aimPt, arcPt1, arcPt2, bounds),
arcPoints = orderPoints(outlinePoints, cornerPoints);
- aimLine.setAttributeNS(null, 'x2', aimPt.x);
- aimLine.setAttributeNS(null, 'y2', aimPt.y);
-
- firingArcOutline.setAttributeNS(null, 'points', outlinePoints.join(' '));
- firingArc.setAttributeNS(null, 'points', arcPoints.join(' '));
+ return { aimPt, outlinePoints, arcPoints };
}
function setDataAttrs({ dataset: { allegiance, number }}, el) {
@@ -209,7 +200,7 @@ function getClipPathId({ dataset: { allegiance, number }}) {
return `clip-path-${allegiance}-${number}`;
}
-function getUnclipped() {
+function getUnclipped(svg) {
return svg.querySelectorAll('#firing-arcs #shapes polygon:not([clip-path]), #firing-arcs #lines polyline:not([clip-path])');
};
@@ -225,15 +216,15 @@ function createAimLine(x, y, container) {
}
function createClipPath(x, y, id, container) {
- const clipShape = document.createElementNS(svgns, 'circle');
+ const clipShape = document.createElementNS(svgns, 'circle'),
+ clipPath = document.createElementNS(svgns, 'clipPath');
+
clipShape.setAttributeNS(null, 'cx', x);
clipShape.setAttributeNS(null, 'cy', y);
clipShape.setAttributeNS(null, 'r', clippedFiringArcRadius);
- const clipPath = document.createElementNS(svgns, 'clipPath');
clipPath.setAttributeNS(null, 'id', id);
clipPath.appendChild(clipShape);
-
container.appendChild(clipPath);
return clipPath;
@@ -257,28 +248,42 @@ function createFiringArcOutline(x, y, container) {
return firingArcOutline;
}
-export default function (el) {
- svg = el;
+function queryContainers(svg) {
+ const grid = svg.querySelector('.grid'),
+ arcContainer = svg.querySelector('#firing-arcs'),
+ arcLayer = arcContainer.querySelector('#shapes'),
+ outlineLayer = arcContainer.querySelector('#lines');
- this.set = function (size, counter, { x, y }) {
- this.get(counter).forEach(fa => fa.remove());
+ return { grid, containers: { arcContainer, arcLayer, outlineLayer }};
+}
- const grid = svg.querySelector('.grid'),
- arcContainer = svg.querySelector('#firing-arcs'),
- arcLayer = arcContainer.querySelector('#shapes'),
- outlineLayer = arcContainer.querySelector('#lines'),
+function create(x, y, size, counter, { arcContainer, arcLayer, outlineLayer }) {
+ const aimLine = createAimLine(x, y, outlineLayer),
+ firingArc = createFiringArc(x, y, size, arcLayer),
+ firingArcOutline = createFiringArcOutline(x, y, outlineLayer),
+ clipPath = createClipPath(x, y, getClipPathId(counter), arcContainer);
- aimLine = createAimLine(x, y, outlineLayer),
- firingArc = createFiringArc(x, y, size, arcLayer),
- firingArcOutline = createFiringArcOutline(x, y, outlineLayer),
- clipPath = createClipPath(x, y, getClipPathId(counter), arcContainer);
+ setDataAttrs(counter, firingArc);
+ setDataAttrs(counter, firingArcOutline);
+ setDataAttrs(counter, clipPath);
- setDataAttrs(counter, firingArc);
- setDataAttrs(counter, firingArcOutline);
- setDataAttrs(counter, clipPath);
+ return { aimLine, firingArc, firingArcOutline };
+}
+
+export default function (svg) {
+ function set(size, counter, { x, y }) {
+ get(counter).forEach(fa => fa.remove());
+
+ const { grid, containers } = queryContainers(svg),
+ { aimLine, firingArc, firingArcOutline } = create(x, y, size, counter, containers);
function positionListener(e) {
- position(e, firingArc, firingArcOutline, aimLine, grid);
+ const { aimPt, outlinePoints, arcPoints } = calcPoints(e, aimLine, grid, size);
+
+ aimLine.setAttributeNS(null, 'x2', aimPt.x);
+ aimLine.setAttributeNS(null, 'y2', aimPt.y);
+ firingArcOutline.setAttributeNS(null, 'points', outlinePoints.join(' '));
+ firingArc.setAttributeNS(null, 'points', arcPoints.join(' '));
}
function placementListener() {
@@ -288,13 +293,13 @@ export default function (el) {
svg.removeEventListener('mousemove', positionListener);
}
- let cancelPlacementListener = e => {
+ function cancelPlacementListener(e) {
e.preventDefault();
- this.get(counter).forEach(fa => fa.remove());
+ get(counter).forEach(fa => fa.remove());
grid.removeAttribute('style');
svg.removeEventListener('mousemove', positionListener);
- };
+ }
grid.style.pointerEvents = 'none';
firingArc.addEventListener('click', placementListener, { once: true });
@@ -302,16 +307,16 @@ export default function (el) {
svg.addEventListener('mousemove', positionListener);
};
- this.clear = function (allegiance) {
+ function clear(allegiance) {
const selector = `#firing-arcs [data-allegiance="${allegiance}"]`;
svg.querySelectorAll(selector).forEach(el => el.remove());
};
- this.get = function ({ dataset: { allegiance, number }}) {
+ function get({ dataset: { allegiance, number }}) {
return svg.querySelectorAll(`#firing-arcs [data-number="${number}"][data-allegiance="${allegiance}"], #firing-arcs line`);
};
- this.toggleVisibility = function (allegiance) {
+ function toggleVisibility(allegiance) {
const vis = firingArcVisibility[allegiance],
clipPaths = svg.querySelectorAll(`clipPath[data-allegiance="${allegiance}"]`);
@@ -319,7 +324,7 @@ export default function (el) {
firingArcVisibility[allegiance] = !vis;
};
- this.toggleCounterVisibility = function ({ dataset: { number, allegiance }}, vis) {
+ function toggleCounterVisibility({ dataset: { number, allegiance }}, vis) {
const cp = svg.querySelector(`#clip-path-${allegiance}-${number}`),
display = vis ? 'none' : '';
@@ -328,8 +333,8 @@ export default function (el) {
}
};
- this.clipAll = function () {
- let unclipped = getUnclipped();
+ function clipAll() {
+ const unclipped = getUnclipped(svg);
unclipped.forEach(el => {
const { number, allegiance } = el.dataset,
@@ -343,4 +348,6 @@ export default function (el) {
el.setAttributeNS(null, 'clip-path', `url(#${clipPathId})`);
});
};
+
+ return { set, clear, get, toggleVisibility, toggleCounterVisibility, clipAll };
}
diff --git a/src/modules/game/sightLine.js b/src/modules/game/sightLine.js
index ae46265..8c3be37 100644
--- a/src/modules/game/sightLine.js
+++ b/src/modules/game/sightLine.js
@@ -167,10 +167,10 @@ export default function(svg, board) {
}
return {
- draw: draw,
- clear: clear,
- update: update,
- toggleLock: toggleLock,
+ draw,
+ clear,
+ update,
+ toggleLock,
get sightLine() {
return sightLine;