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Diffstat (limited to 'src/modules')
-rw-r--r--src/modules/game/soldier.js1
-rw-r--r--src/modules/gameboard.js11
2 files changed, 6 insertions, 6 deletions
diff --git a/src/modules/game/soldier.js b/src/modules/game/soldier.js
index ae1d708..2a89426 100644
--- a/src/modules/game/soldier.js
+++ b/src/modules/game/soldier.js
@@ -67,6 +67,7 @@ export function createCounter(selected) {
const use = document.createElementNS(svgns, 'use');
const g = document.createElementNS(svgns, 'g');
use.setAttributeNS(null, 'href', `#t-${selected.dataset.number}`);
+ // use.setAttributeNS(null, 'href', `counters.svg#rifle`);
g.classList.add('counter');
g.dataset.allegiance = selected.dataset.allegiance;
g.dataset.number = selected.dataset.number;
diff --git a/src/modules/gameboard.js b/src/modules/gameboard.js
index 8b64617..a354795 100644
--- a/src/modules/gameboard.js
+++ b/src/modules/gameboard.js
@@ -175,14 +175,12 @@ function selectOffBoard() {
}
function select(data) {
- if (!data) return;
-
- const counter = soldier.getCounter(svg, data) || soldier.createCounter(data);
- const isSelected = counter.classList.contains(soldier.getSelectedClass());
+ const counter = data && (soldier.getCounter(svg, data) || soldier.createCounter(data));
+ const isSelected = counter?.classList.contains(soldier.getSelectedClass());
deselect();
- if (isSelected) return;
+ if (isSelected || !data) return;
counter.classList.add(soldier.getSelectedClass());
firingArc.get(svg, counter).forEach(el => el.removeAttribute('clip-path'));
@@ -223,7 +221,8 @@ export function start(el) {
placing.push(toPlace);
getLockedSightLine(svg) ? updateSightLine(toPlace.parentElement) : drawSightLine(toPlace.parentElement, cell);
} else {
- deselect();
+ // deselect();
+ Observable.notify('select');
}
} else if (!occupant.classList.contains('clone')) {
Observable.notify('select', occupant);