Web Dev Solutions

Catalin Mititiuc

From 66887e37103591586c2b002594f2f79602e71d25 Mon Sep 17 00:00:00 2001 From: Catalin Mititiuc Date: Sun, 19 May 2024 12:10:00 -0700 Subject: Change attacker color from green to blue; change trace color --- public/assets/css/map.css | 18 +++++++++--------- public/assets/css/style.css | 6 +++--- src/modules/game/soldier.js | 2 +- 3 files changed, 13 insertions(+), 13 deletions(-) diff --git a/public/assets/css/map.css b/public/assets/css/map.css index 3ff213e..6e48f59 100644 --- a/public/assets/css/map.css +++ b/public/assets/css/map.css @@ -39,7 +39,7 @@ polyline { } polyline.move-trace { - stroke: white; + stroke: gray; stroke-dasharray: 2; } @@ -104,7 +104,7 @@ g[data-allegiance="defender"].clone { } g[data-allegiance="attacker"].clone { - fill: rgb(130, 190, 130); + fill: rgb(126, 126, 255); } text.counter, #troop-counter text { @@ -124,7 +124,7 @@ polygon.firing-arc[data-allegiance="defender"] { } polygon.firing-arc[data-allegiance="attacker"] { - fill: green; + fill: blue; } #shapes { @@ -209,7 +209,7 @@ g.selected use[href="#counter-base"] { } .counter[data-allegiance="attacker"] { - fill: green; + fill: blue; } .counter[data-allegiance="defender"] { @@ -390,7 +390,6 @@ g[data-y="76"] { --i: 76; } transform: scale(0.9); } - .floor { fill: white; } @@ -400,7 +399,7 @@ g[data-y="76"] { --i: 76; } } .furniture { - fill: violet; + fill: lightseagreen; } .building path.walls { @@ -412,16 +411,17 @@ g[data-y="76"] { --i: 76; } stroke-linecap: square; } -.building .windows, .building .doors, .building .door-edges { +.building .windows, .building .door-edges { stroke-width: 2.5px; } .building .windows, .building .door-edges { - stroke: lightseagreen; + stroke: orange; } .building .doors { - stroke: orange; + stroke: white; + stroke-width: 2.25 } #test-arcs line, #test-arcs polyline { diff --git a/public/assets/css/style.css b/public/assets/css/style.css index 2888841..9d5afb5 100644 --- a/public/assets/css/style.css +++ b/public/assets/css/style.css @@ -272,7 +272,7 @@ polygon.firing-arc[data-allegiance="defender"] { } polygon.firing-arc[data-allegiance="attacker"] { - fill: green; + fill: blue; } #shapes { @@ -307,7 +307,7 @@ button.set-firing-arc img { } .soldier-record[data-allegiance="attacker"] [slot="troop-number"] svg { - fill: green; + fill: blue; } .soldier-record[data-allegiance="defender"] [slot="troop-number"] svg { @@ -335,7 +335,7 @@ button.set-firing-arc img { } .soldier-record[data-allegiance="attacker"] [slot="troop-number"] img { - fill: green; + fill: blue; } .soldier-record.selected { diff --git a/src/modules/game/soldier.js b/src/modules/game/soldier.js index ffb902b..fb0a559 100644 --- a/src/modules/game/soldier.js +++ b/src/modules/game/soldier.js @@ -80,7 +80,7 @@ export function handleTrace(svg, selected, clone, current) { if (!trace) { trace = createTrace(getCellPosition(clone.parentElement), current, selected); - svg.querySelector('.gameboard').prepend(trace); + svg.querySelector('.grid').before(trace); } else { const points = `${trace.getAttribute('points')} ${current.x},${current.y}`; trace.setAttributeNS(null, 'points', points); -- cgit v1.2.3