WebDevCat.me
· Catalin Mititiuc
From 9e5e82ca17040d3bed971bbb692eebc787db756f Mon Sep 17 00:00:00 2001
From: Catalin Mititiuc
Date: Thu, 8 Aug 2024 13:46:10 -0700
Subject: DEBUG: map-center crosshair
---
node_modules/pan-zoom/src/modules/pan.js | 6 +-----
public/assets/css/style.css | 9 +++++++++
public/index.html | 5 +++++
src/index.js | 17 +++++++++++++++++
4 files changed, 32 insertions(+), 5 deletions(-)
diff --git a/node_modules/pan-zoom/src/modules/pan.js b/node_modules/pan-zoom/src/modules/pan.js
index 844524d..596d41a 100644
--- a/node_modules/pan-zoom/src/modules/pan.js
+++ b/node_modules/pan-zoom/src/modules/pan.js
@@ -76,11 +76,7 @@ export default function (svg, el, e) {
svg.addEventListener(
'pointerup',
- () => {
- svg.removeEventListener('pointermove', pointerMove);
- const t1Rect = t1.getBoundingClientRect();
- console.log('trooper1 DOM x,y', t1Rect.x, t1Rect.y);
- },
+ () => svg.removeEventListener('pointermove', pointerMove),
{ once: true }
);
}
diff --git a/public/assets/css/style.css b/public/assets/css/style.css
index 3f6cd88..a708375 100644
--- a/public/assets/css/style.css
+++ b/public/assets/css/style.css
@@ -1,3 +1,12 @@
+.horz, .vert {
+ border: 1px solid black;
+ position: absolute;
+ padding: 0;
+ margin: 0;
+ box-sizing: border-box;
+ pointer-events: none;
+}
+
body {
margin: 0;
display: flex;
diff --git a/public/index.html b/public/index.html
index 33d7085..4aeaaa0 100644
--- a/public/index.html
+++ b/public/index.html
@@ -344,6 +344,11 @@
+
+
+
+
+
diff --git a/src/index.js b/src/index.js
index 88cfced..a8e0c4b 100644
--- a/src/index.js
+++ b/src/index.js
@@ -84,6 +84,23 @@ async function buildScenario(req) {
// recordSheet.start(svg.querySelector('.start-locations'), gameboard.getUnits());
recordSheet.start(null, scenarioUnits);
+ const mapRect = mapResourceEl.getBoundingClientRect();
+
+ console.log('map viewport center', mapRect.width / 2, mapRect.height / 2, mapRect);
+
+ const [horz1, horz2] = document.querySelectorAll('.horz');
+ const [vert1, vert2] = document.querySelectorAll('.vert');
+
+ const hw = mapRect.width / 2 - 0.5;
+ const hh = mapRect.height - 1;
+ horz1.setAttributeNS(null, 'style', `top: ${0}px; left: ${mapRect.left}px; width: ${hw}px; height: ${hh}px;`);
+ horz2.setAttributeNS(null, 'style', `bottom: ${1}px; right: ${window.innerWidth - mapRect.right}px; width: ${hw}px; height: ${hh}px`);
+
+ const vw = mapRect.width;
+ const vh = mapRect.height / 2 - 1;
+ vert1.setAttributeNS(null, 'style', `top: ${0}px; left: ${0}px; width: ${vw}px; height: ${vh}px`);
+ vert2.setAttributeNS(null, 'style', `bottom: ${1}px; right: ${window.innerWidth - mapRect.right}px; width: ${vw}px; height: ${vh}px`);
+
//const [_, trooper] = gameboard.getUnits();
//Observable.notify('select', trooper);
//gameboard.setCounter('prone');
--
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