Web Dev Solutions

Catalin Mititiuc

From 34ed6e2a9c0ef9d4354454394c52e412d8c34d51 Mon Sep 17 00:00:00 2001 From: Catalin Mititiuc Date: Fri, 2 Aug 2024 18:53:02 -0700 Subject: Add weapon counters for new weapons --- src/modules/gameboard.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/modules/gameboard.js') diff --git a/src/modules/gameboard.js b/src/modules/gameboard.js index d386855..74e5582 100644 --- a/src/modules/gameboard.js +++ b/src/modules/gameboard.js @@ -371,9 +371,9 @@ export function start(el) { // debug // // Add a trooper counter //const defender = { dataset: { allegiance: 'defender', number: 1, squad: 2 }}; - //const cell2 = getCell(-1, 0, 1, 0); + //const cell2 = getCell(-5, 10, -5, 0); //frontmost.setAttributeNS(null, 'transform', cell2.getAttributeNS(null, 'transform')); - //const trooper2 = soldier.createCounter(defender, 'blazer'); + //const trooper2 = soldier.createCounter(defender, 'gl'); //frontmostStore.set(trooper2, cell2); //frontmost.append(trooper2); //cell2.classList.add('hover'); @@ -381,7 +381,7 @@ export function start(el) { //const cell = getCell(0, 0, 0, 0); //const attacker = { dataset: { allegiance: 'attacker', number: 1, squad: 1 }}; //const trooper = soldier.createCounter(attacker, 'blazer'); - //soldier.place(svg, trooper, cell); + //soldier.place(svg, trooper2, cell2); // Add some counters in an unoccupied cell //const countersCell = getCell(-1, 1, 0, 0); -- cgit v1.2.3