From e2f6fbe291c10d4ae2a512ea1fb91cbc787fafa6 Mon Sep 17 00:00:00 2001
From: Catalin Mititiuc
Date: Tue, 16 Jul 2024 18:57:47 -0700
Subject: WIP: add fallen mech and vehicle templates
---
src/modules/gameboard.js | 18 +++++++++++++-----
1 file changed, 13 insertions(+), 5 deletions(-)
(limited to 'src/modules/gameboard.js')
diff --git a/src/modules/gameboard.js b/src/modules/gameboard.js
index d35b2b9..538ff92 100644
--- a/src/modules/gameboard.js
+++ b/src/modules/gameboard.js
@@ -398,15 +398,23 @@ export function start(el) {
arcs.append(leftArc);
mech.append(arcs);
- const cell = getCell(-4, 6, -2, 0);
+ //const cell = getCell(-4, 6, -2, 0);
//cell.append(mask);
//cell.append(mech);
- const mechTemplate = document.createElementNS(svgns, 'use');
- mechTemplate.setAttribute('href', '#mech-template');
- cell.append(mechTemplate);
- console.log(cell);
+ //const pt = document.createElementNS(svgns, 'circle');
+ //pt.setAttributeNS(null, 'r', 3);
+ //pt.setAttributeNS(null, 'fill', 'lime');
+ //pt.setAttributeNS(null, 'fill-opacity', 0.5);
+
+ //const mechTemplate = document.createElementNS(svgns, 'use');
+ //mechTemplate.setAttributeNS(null, 'href', '#fallen-mech-template');
+ //mechTemplate.setAttribute('href', '#standing-mech-template');
+ //mechTemplate.setAttributeNS(null, 'href', '#vehicle-template');
+ //cell.append(pt);
+ //cell.append(mechTemplate);
+ //console.log(cell);
///////////
Observable.subscribe('select', select);
--
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