From 3c14cdc3e5d3d99e7ef7ddcc8eee231d42c287c1 Mon Sep 17 00:00:00 2001
From: Catalin Mititiuc
Date: Mon, 24 Jun 2024 18:10:30 -0700
Subject: Add tree copse to mapsheet1
---
src/radial.js | 79 +++++++++++++++--------------------------------------------
1 file changed, 20 insertions(+), 59 deletions(-)
(limited to 'src/radial.js')
diff --git a/src/radial.js b/src/radial.js
index 281c1b4..33b8408 100644
--- a/src/radial.js
+++ b/src/radial.js
@@ -327,12 +327,6 @@ mapsheet4BuildingCoords.forEach(building => {
const gameboard = svg.querySelector('.gameboard');
let mapsheet1 = {
- id: 'mapsheet1',
- grid: new Map(mapsheetHexCoords),
- buildings: mapsheet1BuildingCoords
-};
-
-let mapsheet10 = {
id: 'mapsheet1',
grid: new Map(mapsheetHexCoords),
buildings: [
@@ -366,10 +360,19 @@ let mapsheet10 = {
grid: new Map(buildingHexes.bld6),
position: rotate180({ q: -13, r: 7, s: 6 })
},
+ {
+ type: 'terrain',
+ grid: generateRadialCoords(
+ new Map(),
+ { q: 0, r: 0, s: 0 },
+ { left: 3, top: 5, right: 3, bottom: 5 }
+ ),
+ position: ({ q, r, s }) => ({ q: q, r: r, s: s })
+ }
]
};
-let mapsheet20 = {
+let mapsheet2 = {
id: 'mapsheet2',
grid: new Map(mapsheetHexCoords),
buildings: [
@@ -411,7 +414,7 @@ let mapsheet20 = {
]
};
-let mapsheet30 = {
+let mapsheet3 = {
id: 'mapsheet3',
grid: new Map(mapsheetHexCoords),
buildings: [
@@ -453,7 +456,7 @@ let mapsheet30 = {
]
};
-let mapsheet40 = {
+let mapsheet4 = {
id: 'mapsheet4',
grid: new Map(mapsheetHexCoords),
buildings: [
@@ -476,24 +479,6 @@ function rotate180(coords) {
};
}
-let mapsheet2 = {
- id: 'mapsheet2',
- grid: mapsheet2hexCoords,
- buildings: mapsheet2BuildingCoords
-};
-
-let mapsheet3 = {
- id: 'mapsheet3',
- grid: mapsheet3hexCoords,
- buildings: mapsheet3BuildingCoords
-};
-
-let mapsheet4 = {
- id: 'mapsheet4',
- grid: mapsheet4hexCoords,
- buildings: mapsheet4BuildingCoords
-};
-
function drawMapsheet(gameboard, { id, grid, buildings }, { q: pq, r: pr, s: ps }) {
const container = document.createElementNS(xmlns, 'g');
container.id = id;
@@ -603,41 +588,17 @@ function findScalar(arr) {
});
}
-// mapsheet10 = drawMapsheet(gameboard, mapsheet10, { q: -1, r: 0, s: 1 });
-
let sheets = [];
-// sheets = [[mapsheet30]];
+// sheets = [[mapsheet1]];
+// sheets = [[mapsheet3]];
+// sheets = [[mapsheet2], [mapsheet3]];
+sheets = [[mapsheet2], [mapsheet1], [mapsheet3]];
-// drawHexes(gameboard, buildingHexes.bld8, true);
-// drawHexes(gameboard, translateCoords(buildingHexes.bld4, rotate180({ q: -9, r: -6, s: 15 })), true);
-// drawHexes(gameboard, translateCoords(buildingHexes.bld4, rotate180({ q: 0, r: 0, s: 0 })), true);
-
-const buildingTemplate = document.querySelector(`defs #building4`);
-const { x, y } = radialToScreenCoords({ q: 0, r: 0, s: 0 });
-
-const buildingStructure = document.createElementNS(xmlns, 'g');
-buildingStructure.classList.add('structure');
-buildingStructure.classList.add('building');
-buildingStructure.setAttributeNS(null, 'transform', `translate(${x}, ${y}) rotate(180)`);
-// gameboard.appendChild(buildingStructure);
-
-for (let child of buildingTemplate.children) {
- const use = document.createElementNS(xmlns, 'use');
- use.setAttributeNS(null, 'href', `#${child.id}`);
- child.classList.forEach(className => use.classList.add(className));
- buildingStructure.appendChild(use);
-}
-
-
-// sheets = [[mapsheet20], [mapsheet30]];
-// sheets = [[mapsheet20], [mapsheet10], [mapsheet30]];
-// sheets = [[mapsheet10]];
-
-sheets = [
- [mapsheet20, mapsheet10],
- [mapsheet30, mapsheet40]
-];
+// sheets = [
+// [mapsheet2, mapsheet1],
+// [mapsheet3, mapsheet4]
+// ];
findScalar(findMult(sheets)).forEach(([vscalar, row]) => {
const vertMapVect = function(coords) {
--
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