Web Dev Solutions

Catalin Mititiuc

From 734af1b5803a048e64e47b9eb49d41379e88cffc Mon Sep 17 00:00:00 2001 From: Catalin Mititiuc Date: Thu, 2 May 2024 17:19:26 -0700 Subject: Fix preexisting prone counter not removing if unit end movement without moving --- src/modules/game/soldier.js | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/modules/game/soldier.js b/src/modules/game/soldier.js index c5b2323..ffb902b 100644 --- a/src/modules/game/soldier.js +++ b/src/modules/game/soldier.js @@ -115,11 +115,13 @@ export function removeClones(svg, counter) { } export function endMove(svg, counter) { - const proneCounter = counter.querySelector('[href="#counter-prone"]'); - - if (proneCounter) { - proneCounter.dataset.preexisting = ''; - } + Array.from(counter.children).forEach(n => { + if (n.classList.contains('removed')) { + n.remove(); + } else { + n.dataset.preexisting = ''; + } + }); svg.querySelector(traceSelector(counter))?.remove(); delete counter.dataset.previous; -- cgit v1.2.3