import getComputedTransformMatrix from './utils.js';
function zoomIn(deltaY) {
return deltaY < 0;
}
function getScale(e, factor) {
const outMult = 1 - factor;
const inMult = 1 + factor / outMult
return zoomIn(e.deltaY) ? inMult : outMult;
}
function getFocalPointBeforeTransform(el, e, inverseScreenCTM) {
const { x, y, width, height } = el.getBoundingClientRect();
const pointer = (new DOMPoint(e.clientX, e.clientY)).matrixTransform(inverseScreenCTM);
const origin = (new DOMPoint(x, y)).matrixTransform(inverseScreenCTM);
const terminus = (new DOMPoint(x + width, y + height)).matrixTransform(inverseScreenCTM);
return {
x: pointer.x,
y: pointer.y,
relativeToImageSize: {
x: (pointer.x - origin.x) / (terminus.x - origin.x),
y: (pointer.y - origin.y) / (terminus.y - origin.y)
}
};
}
function getFocalPointAfterTransform(el, fpBeforeTrans, inverseScreenCTM) {
const { x, y, width, height } = el.getBoundingClientRect();
const origin = (new DOMPoint(x, y)).matrixTransform(inverseScreenCTM);
const terminus = (new DOMPoint(x + width, y + height)).matrixTransform(inverseScreenCTM);
const relativeFocalPoint = fpBeforeTrans.relativeToImageSize;
return {
x: origin.x + (terminus.x - origin.x) * relativeFocalPoint.x,
y: origin.y + (terminus.y - origin.y) * relativeFocalPoint.y
};
}
function getTranslateMatrix(el, e, scaleMatrix) {
const inverseScreenCTM = el.getScreenCTM().inverse();
const fpBeforeTrans = getFocalPointBeforeTransform(el, e, inverseScreenCTM);
el.style.transform = scaleMatrix;
const fpAfterTrans = getFocalPointAfterTransform(el, fpBeforeTrans, inverseScreenCTM);
const translateMatrix = new DOMMatrix();
return translateMatrix.translate(
fpBeforeTrans.x - fpAfterTrans.x,
fpBeforeTrans.y - fpAfterTrans.y
);
}
export default function (el, factor = 0.1) {
return e => {
e.preventDefault();
const mtx = getComputedTransformMatrix(el);
const scale = getScale(e, factor);
const transMtx = getTranslateMatrix(el, e, mtx.scale(scale));
el.style.transform = mtx.multiply(transMtx).scale(scale);
}
}