index : btroops | |
Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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author | Catalin Mititiuc <webdevcat@proton.me> | 2024-04-24 15:08:30 -0700 |
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committer | Catalin Mititiuc <webdevcat@proton.me> | 2024-04-24 15:08:30 -0700 |
commit | f215ef7920aa686276ffb2aeb24df3340774619f (patch) | |
tree | 22e1a832d789a0adc9a220c0239200e0ba2eb291 /index.html | |
parent | bdeddc71eb64c60e8a6db64cb401b6e3a5f5571a (diff) |
Remove unused files
Diffstat (limited to 'index.html')
-rw-r--r-- | index.html | 388 |
1 files changed, 0 insertions, 388 deletions
diff --git a/index.html b/index.html deleted file mode 100644 index a317b49..0000000 --- a/index.html +++ /dev/null @@ -1,388 +0,0 @@ -<!DOCTYPE html> -<html> - <head> - <title>Infantry Combat Solo Basic</title> - <link rel="stylesheet" href="style.css"> - </head> - <body> - <template id="damage-block"> - <link rel="stylesheet" href="damage_block.css"> - - <slot name="block-number"></slot> - <span class="damage-effect-indicator"> - <slot name="firing-modifier"></slot><br> - <slot name="movement-points"></slot> - </span> - <label> - <input type="radio" name="damage" checked> - <span class="damage-selector lethal"></span> - </label> - <label> - <input type="radio" name="damage"> - <span class="damage-selector clear"></span> - </label> - <label> - <input type="radio" name="damage"> - <span class="damage-selector bruise"></span> - </label> - </template> - - <template id="soldier-record-block"> - <link rel="stylesheet" href="soldier_record_block.css"> - - <p class="physical-status-track"> - <span is="damage-block"> - <span slot="block-number">10</span> - <span slot="movement-points">8</span> - </span> - <span is="damage-block"> - <span slot="block-number">9</span> - <span slot="movement-points">8</span> - </span> - <span is="damage-block"> - <span slot="block-number">8</span> - <span slot="movement-points">8</span> - </span> - <span is="damage-block"> - <span slot="block-number">7</span> - <span slot="movement-points">8</span> - <span slot="firing-modifier">+1</span> - </span> - <span is="damage-block"> - <span slot="block-number">6</span> - <span slot="movement-points">7</span> - <span slot="firing-modifier">+1</span> - </span> - <span is="damage-block"> - <span slot="block-number">5</span> - <span slot="movement-points">7</span> - <span slot="firing-modifier">+2</span> - </span> - <span is="damage-block"> - <span slot="block-number">4</span> - <span slot="movement-points">6</span> - <span slot="firing-modifier">+2</span> - </span> - <span is="damage-block"> - <span slot="block-number">3</span> - <span slot="movement-points">6</span> - <span slot="firing-modifier">+2</span> - </span> - <span is="damage-block"> - <span slot="block-number">2</span> - <span slot="movement-points">5</span> - <span slot="firing-modifier">+3</span> - </span> - <span is="damage-block"> - <span slot="block-number">1</span> - <span slot="movement-points">4</span> - <span slot="firing-modifier">+3</span> - </span> - <span is="damage-block"> - <span slot="block-number">0</span> - <span slot="movement-points">None</span> - <span slot="firing-modifier">0</span> - </span> - <span is="damage-block"> - <span slot="block-number">DEAD</span> - </span> - </p> - - <p><span>Troop Number</span> <slot name="troop-number">1</slot></p> - <p><span>Primary Weapon Type</span> <slot name="primary-weapon-type">Rifle</slot></p> - <ul> - <li><span>Damage</span> <slot name="primary-weapon-damage">4L</slot></li> - <li><span>Short</span> <slot name="primary-weapon-range-short">1-27</slot></li> - <li><span>Long</span> <slot name="primary-weapon-range-long">28-75</slot></li> - </ul> - <p> - <span>Hand Grenades</span> - <input type="number" min="0" max="4" value="4" /> - </p> - </template> - - <div id="map-container"> - <div id="toggle-firing-arc-vis"> - <div>davion</div> - <input type="checkbox" data-allegiance="davion" /> - <div>liao</div> - <input type="checkbox" data-allegiance="liao" /> - </div> - - <div id="panel"> - <fieldset name="point"> - <legend>hex</legend> - <div> - <label>translateX <input name="translateX" type="number" step="0.1" value="0" /></label> - <label>translateY <input name="translateY" type="number" step="0.1" value="0" /></label> - <label>rotate <input name="rotate" type="number" step="0.1" value="0" /></label> - <label>scaleX <input name="scaleX" type="number" step="0.1" value="1" /></label> - <label>scaleY <input name="scaleY" type="number" step="0.1" value="1" /></label> - </div> - </fieldset> - <fieldset name="points"> - <legend>grid</legend> - <div> - <label>translateX <input name="translateX" type="number" step="0.1" value="0" /></label> - <label>translateY <input name="translateY" type="number" step="0.1" value="0" /></label> - <label>rotate <input name="rotate" type="number" step="0.1" value="0" /></label> - <label>scaleX <input name="scaleX" type="number" step="0.1" value="1" /></label> - <label>scaleY <input name="scaleY" type="number" step="0.1" value="1" /></label> - </div> - </fieldset> - <fieldset name="map2"> - <legend>map2</legend> - <div> - <label>translateX <input name="translateX" type="number" step="0.1" value="0" /></label> - <label>translateY <input name="translateY" type="number" step="0.1" value="0" /></label> - <label>rotate <input name="rotate" type="number" step="0.1" value="0" /></label> - <label>scaleX <input name="scaleX" type="number" step="0.001" value="1" /></label> - <label>scaleY <input name="scaleY" type="number" step="0.001" value="1" /></label> - </div> - </fieldset> - <fieldset name="map3"> - <legend>map3</legend> - <div> - <label>translateX <input name="translateX" type="number" step="0.1" value="0" /></label> - <label>translateY <input name="translateY" type="number" step="0.1" value="0" /></label> - <label>rotate <input name="rotate" type="number" step="0.1" value="0" /></label> - <label>scaleX <input name="scaleX" type="number" step="0.001" value="1" /></label> - <label>scaleY <input name="scaleY" type="number" step="0.001" value="1" /></label> - </div> - </fieldset> - </div> - - <svg viewbox="-49 -40 2390 3163" xmlns="http://www.w3.org/2000/svg"> - <defs> - <polygon id="point" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5" /> - - <circle id="counter-base" cx="0" cy="0" r="5" /> - - <g id="t-1" class="troop-counter-template"><use href="#counter-base" /><text>1</text></g> - <g id="t-2" class="troop-counter-template"><use href="#counter-base" /><text>2</text></g> - <g id="t-3" class="troop-counter-template"><use href="#counter-base" /><text>3</text></g> - <g id="t-4" class="troop-counter-template"><use href="#counter-base" /><text>4</text></g> - <g id="t-5" class="troop-counter-template"><use href="#counter-base" /><text>5</text></g> - <g id="t-6" class="troop-counter-template"><use href="#counter-base" /><text>6</text></g> - <g id="t-7" class="troop-counter-template"><use href="#counter-base" /><text>7</text></g> - - <g id="davion-1" class="troop-counter"><use href="#t-1" /></g> - <g id="davion-2" class="troop-counter"><use href="#t-2" /></g> - <g id="davion-3" class="troop-counter"><use href="#t-3" /></g> - <g id="davion-4" class="troop-counter"><use href="#t-4" /></g> - <g id="davion-5" class="troop-counter"><use href="#t-5" /></g> - <g id="davion-6" class="troop-counter"><use href="#t-6" /></g> - <g id="davion-7" class="troop-counter"><use href="#t-7" /></g> - - <g id="liao-1" class="troop-counter"><use href="#t-1" /></g> - <g id="liao-2" class="troop-counter"><use href="#t-2" /></g> - <g id="liao-3" class="troop-counter"><use href="#t-3" /></g> - <g id="liao-4" class="troop-counter"><use href="#t-4" /></g> - <g id="liao-5" class="troop-counter"><use href="#t-5" /></g> - <g id="liao-6" class="troop-counter"><use href="#t-6" /></g> - <g id="liao-7" class="troop-counter"><use href="#t-7" /></g> - - <image id="counter-prone" href="counter_prone.jpg" width="10px" /> - <image id="numbers" href="rendered_numbers.png" width="182" height="22" /> - - <symbol id="n1" viewBox="1 0 17 22" width="17" height="22"><use href="#numbers" /></symbol> - <symbol id="n2" viewBox="19 0 16 22" width="16" height="22"><use href="#numbers" /></symbol> - <symbol id="n3" viewBox="36 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n4" viewBox="54 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n5" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n6" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n7" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n8" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n9" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - <symbol id="n0" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol> - </defs> - - <rect id="background" x="-1" y="-1" width="2287" height="3087" /> - - <g id="image-maps"> - <image id="map2" class="map-scans" href="scans/map2.jpg" width="2284" height="1518" /> - <image id="map3" class="map-scans" href="scans/map3.jpg" width="2284" height="1518" /> - </g> - - <g id="firing-arcs"> - <g id="shapes"></g> - <g id="lines"></g> - </g> - - <g id="grid"> - <g id="points"></g> - <g id="counters"></g> - </g> - - <image href="rendered_numbers.png" x="0" y="-46" width="182" height="22" opacity="0.5" /> - - <use href="#n1" x="1" y="-40" opacity="0.5" /> - <use href="#n2" x="19" y="-40" opacity="0.5" /> - <use href="#n3" x="36" y="-40" opacity="0.5" /> - <use href="#n4" x="54" y="-40" opacity="0.5" /> - </svg> - - <div id="status"> - <span id="hex-counter">Distance: <span id="hex-count">-</span></span> - </div> - </div> - - <div id="content"> - <input type="checkbox" class="visible" checked /> - <div> - Set firing arc: - <button type="button" class="set-firing-arc" data-size="small"> - <img src="firing_arc_small.png" height="12" /> 2 MP - </button> - <button type="button" class="set-firing-arc" data-size="medium"> - <img src="firing_arc_medium.png" height="12" /> 4 MP - </button> - <button type="button" class="set-firing-arc" data-size="large"> - <img src="firing_arc_large.png" height="12" /> 6 MP - </button> - <br> - Prone: <input type="checkbox" id="toggle-prone-counter" /> - Turn: - <span id="turn-count" data-update="0"> - <span name="count">0</span> - <span class="inning-top">◓</span> - <span class="inning-bottom">◒</span> - </span> - </div> - - <div id="record-sheet"> - <div> - <!-- <img class="logo" src="logo-davion.png" /> --> - <p> - <strong>Davion</strong> - <button type="button" class="end-move" data-allegiance="davion"> - End Movement - </button> - <button type="button" class="end-turn" data-allegiance="liao"> - End Turn - </button> - <br> - <!-- 1st Squad, 3rd Platoon, Bravo Company, 2nd Battalion<br> - 17th Kestral Mechanized Infantry --> - </p> - <div is="soldier-record-block" class="soldier-record selected" data-troop-number="1" data-troop-allegiance="davion"> - <span slot="troop-number">1</span> - <span slot="primary-weapon-type">Rifle</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-27</span> - <span slot="primary-weapon-range-long">28-75</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="2" data-troop-allegiance="davion"> - <span slot="troop-number">2</span> - <span slot="primary-weapon-type">Rifle</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-27</span> - <span slot="primary-weapon-range-long">28-75</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="3" data-troop-allegiance="davion"> - <span slot="troop-number">3</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="4" data-troop-allegiance="davion"> - <span slot="troop-number">4</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="5" data-troop-allegiance="davion"> - <span slot="troop-number">5</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="6" data-troop-allegiance="davion"> - <span slot="troop-number">6</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="7" data-troop-allegiance="davion"> - <span slot="troop-number">7</span> - <span slot="primary-weapon-type">Blazer</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-17</span> - <span slot="primary-weapon-range-long">18-105</span> - </div> - </div> - <div> - <!-- <img class="logo" src="logo-liao.png" /> --> - <p> - <strong>Liao</strong> - <button type="button" class="end-move" data-allegiance="liao"> - End Movement - </button> - <button type="button" class="end-turn" data-allegiance="davion"> - End Turn - </button> - <br> - <!-- 2nd Squad, 1st Platoon, 3rd Company, 2nd Battalion<br> - Aldebaran Home Guard --> - </p> - <div is="soldier-record-block" class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"> - <span slot="troop-number">1</span> - <span slot="primary-weapon-type">Rifle</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-27</span> - <span slot="primary-weapon-range-long">28-75</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="2" data-troop-allegiance="liao"> - <span slot="troop-number">2</span> - <span slot="primary-weapon-type">Rifle</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-27</span> - <span slot="primary-weapon-range-long">28-75</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="3" data-troop-allegiance="liao"> - <span slot="troop-number">3</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="4" data-troop-allegiance="liao"> - <span slot="troop-number">4</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="5" data-troop-allegiance="liao"> - <span slot="troop-number">5</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="6" data-troop-allegiance="liao"> - <span slot="troop-number">6</span> - <span slot="primary-weapon-type">SMG</span> - <span slot="primary-weapon-damage">3L</span> - <span slot="primary-weapon-range-short">1-15</span> - <span slot="primary-weapon-range-long">16-25</span> - </div> - <div is="soldier-record-block" class="soldier-record" data-troop-number="7" data-troop-allegiance="liao"> - <span slot="troop-number">7</span> - <span slot="primary-weapon-type">Blazer</span> - <span slot="primary-weapon-damage">4L</span> - <span slot="primary-weapon-range-short">1-17</span> - <span slot="primary-weapon-range-long">18-105</span> - </div> - </div> - </div> - </div> - - <script src="soldier_record_block.js"></script> - <script src="index.js"></script> - </body> -</html>
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