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Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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-rw-r--r-- | index.html | 273 |
1 files changed, 43 insertions, 230 deletions
@@ -1,7 +1,7 @@ <!DOCTYPE html> <html> <head> - <title>Infantry Combat</title> + <title>Infantry Combat Solo Basic</title> <link rel="stylesheet" href="style.css"> </head> <body> @@ -27,14 +27,10 @@ </label> </template> - <template id="physical-status-track"> - <link rel="stylesheet" href="physical_status_track_style.css"> - </template> - <template id="soldier-record-block"> <link rel="stylesheet" href="soldier_record_block.css"> - <p class="damage"> + <p class="physical-status-track"> <span is="damage-block"> <span slot="block-number">10</span> <span slot="movement-points">8</span> @@ -89,16 +85,15 @@ </span> <span is="damage-block"> <span slot="block-number">DEAD</span> - <span slot="movement-points"></span> </span> </p> - <p><span>Troop Number</span> 1</p> - <p><span>Primary Weapon Type</span> Rifle</p> + <p><span>Troop Number</span> <slot name="troop-number">1</slot></p> + <p><span>Primary Weapon Type</span> <slot name="primary-weapon-type">Rifle</slot></p> <ul> - <li><span>Damage</span> 4L</li> - <li><span>Short</span> 1-27</li> - <li><span>Long</span> 28-75</li> + <li><span>Damage</span> <slot name="primary-weapon-damage">4L</slot></li> + <li><span>Short</span> <slot name="primary-weapon-range-short">1-27</slot></li> + <li><span>Long</span> <slot name="primary-weapon-range-long">28-75</slot></li> </ul> <p> <span>Hand Grenades</span> @@ -155,213 +150,26 @@ <!-- 1st Squad, 3rd Platoon, Bravo Company, 2nd Battalion<br> 17th Kestral Mechanized Infantry --> </p> - <div class="soldier-record" data-troop-number="1" data-troop-allegiance="davion"> - <!-- technically called the Physical Status Track --> - <p class="damage"> - <span> - 10 - <label> - <input type="radio" name="d1" checked> - <span class="damage-selector lethal">8</span> - </label> - <label> - <input type="radio" name="d1"> - <span class="damage-selector clear">8</span> - </label> - <label> - <input type="radio" name="d1"> - <span class="damage-selector bruise">8</span> - </label> - </span> - <span> - 9 - <label> - <input type="radio" name="d2" checked> - <span class="damage-selector lethal">8</span> - </label> - <label> - <input type="radio" name="d2"> - <span class="damage-selector clear">8</span> - </label> - <label> - <input type="radio" name="d2"> - <span class="damage-selector bruise">8</span> - </label> - </span> - <span> - 8 - <label> - <input type="radio" name="d3" checked> - <span class="damage-selector lethal">8</span> - </label> - <label> - <input type="radio" name="d3"> - <span class="damage-selector clear">8</span> - </label> - <label> - <input type="radio" name="d3"> - <span class="damage-selector bruise">8</span> - </label> - </span> - <span> - 7 - <label> - <input type="radio" name="d4" checked> - <span class="damage-selector lethal">+1<br>8</span> - </label> - <label> - <input type="radio" name="d4"> - <span class="damage-selector clear">+1<br>8</span> - </label> - <label> - <input type="radio" name="d4"> - <span class="damage-selector bruise">+1<br>8</span> - </label> - </span> - <span> - 6 - <label> - <input type="radio" name="d5" checked> - <span class="damage-selector lethal">+1<br>7</span> - </label> - <label> - <input type="radio" name="d5"> - <span class="damage-selector clear">+1<br>7</span> - </label> - <label> - <input type="radio" name="d5"> - <span class="damage-selector bruise">+1<br>7</span> - </label> - </span> - - <span> - 5 - <label> - <input type="radio" name="d6" checked> - <span class="damage-selector lethal">+2<br>7</span> - </label> - <label> - <input type="radio" name="d6"> - <span class="damage-selector clear">+2<br>7</span> - </label> - <label> - <input type="radio" name="d6"> - <span class="damage-selector bruise">+2<br>7</span> - </label> - </span> - <span> - 4 - <label> - <input type="radio" name="d7" checked> - <span class="damage-selector lethal">+2<br>6</span> - </label> - <label> - <input type="radio" name="d7"> - <span class="damage-selector clear">+2<br>6</span> - </label> - <label> - <input type="radio" name="d7"> - <span class="damage-selector bruise">+2<br>6</span> - </label> - </span> - <span> - 3 - <label> - <input type="radio" name="d8" checked> - <span class="damage-selector lethal">+2<br>6</span> - </label> - <label> - <input type="radio" name="d8"> - <span class="damage-selector clear">+2<br>6</span> - </label> - <label> - <input type="radio" name="d8"> - <span class="damage-selector bruise">+2<br>6</span> - </label> - </span> - <span> - 2 - <label> - <input type="radio" name="d9" checked> - <span class="damage-selector lethal">+3<br>5</span> - </label> - <label> - <input type="radio" name="d9"> - <span class="damage-selector clear">+3<br>5</span> - </label> - <label> - <input type="radio" name="d9"> - <span class="damage-selector bruise">+3<br>5</span> - </label> - </span> - <span> - 1 - <label> - <input type="radio" name="d10" checked> - <span class="damage-selector lethal">+3<br>4</span> - </label> - <label> - <input type="radio" name="d10"> - <span class="damage-selector clear">+3<br>4</span> - </label> - <label> - <input type="radio" name="d10"> - <span class="damage-selector bruise">+3<br>4</span> - </label> - </span> - <span> - 0 - <label> - <input type="radio" name="d11" checked> - <span class="damage-selector lethal">None<br>0</span> - </label> - <label> - <input type="radio" name="d11"> - <span class="damage-selector clear">None<br>0</span> - </label> - <label> - <input type="radio" name="d11"> - <span class="damage-selector bruise">None<br>0</span> - </label> - </span> - <span> - DEAD - <label> - <input type="radio" name="d12" checked> - <span class="damage-selector lethal"> </span> - </label> - <label> - <input type="radio" name="d12"> - <span class="damage-selector clear"> </span> - </label> - <label> - <input type="radio" name="d12"> - <span class="damage-selector bruise"> </span> - </label> - </span> - </p> - - <p><span>Troop Number</span> 1</p> - <p><span>Primary Weapon Type</span> Rifle</p> - <ul> - <li><span>Damage</span> 4L</li> - <li><span>Short</span> 1-27</li> - <li><span>Long</span> 28-75</li> - </ul> - <p> - <span>Hand Grenades</span> - <input type="number" min="0" max="4" value="4" /> - </p> + <div is="soldier-record-block" class="soldier-record" data-troop-number="1" data-troop-allegiance="davion"> + <span slot="troop-number">1</span> + <span slot="primary-weapon-type">Rifle</span> + <span slot="primary-weapon-damage">4L</span> + <span slot="primary-weapon-range-short">1-27</span> + <span slot="primary-weapon-range-long">28-75</span> </div> - <div class="soldier-record" data-troop-number="2" data-troop-allegiance="davion"> - Troop Number: 2<br> - Primary Weapon Type: SMG, Damage: 3L, Short: 1-15, Long: 16-25<br> - Hand Grenades: 4 + <div is="soldier-record-block" class="soldier-record" data-troop-number="2" data-troop-allegiance="davion"> + <span slot="troop-number">2</span> + <span slot="primary-weapon-type">SMG</span> + <span slot="primary-weapon-damage">3L</span> + <span slot="primary-weapon-range-short">1-15</span> + <span slot="primary-weapon-range-long">16-25</span> </div> - <div class="soldier-record" data-troop-number="3" data-troop-allegiance="davion"> - Troop Number: 3<br> - Primary Weapon Type: Blazer, Damage: 4L, Short: 1-17, Long: 18-105<br> - Hand Grenades: 4 + <div is="soldier-record-block" class="soldier-record" data-troop-number="3" data-troop-allegiance="davion"> + <span slot="troop-number">3</span> + <span slot="primary-weapon-type">Blazer</span> + <span slot="primary-weapon-damage">4L</span> + <span slot="primary-weapon-range-short">1-17</span> + <span slot="primary-weapon-range-long">18-105</span> </div> </div> <div> @@ -371,21 +179,26 @@ <!-- 2nd Squad, 1st Platoon, 3rd Company, 2nd Battalion<br> Aldebaran Home Guard --> </p> - <div is="soldier-record-block" class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"></div> - <div class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"> - Troop Number: 1<br> - Primary Weapon Type: Rifle, Damage: 4L, Short: 1-27, Long: 28-75<br> - HG: 4 + <div is="soldier-record-block" class="soldier-record" data-troop-number="1" data-troop-allegiance="liao"> + <span slot="troop-number">1</span> + <span slot="primary-weapon-type">Rifle</span> + <span slot="primary-weapon-damage">4L</span> + <span slot="primary-weapon-range-short">1-27</span> + <span slot="primary-weapon-range-long">28-75</span> </div> - <div class="soldier-record" data-troop-number="2" data-troop-allegiance="liao"> - Troop Number: 2<br> - Primary Weapon Type: SMG, Damage: 3L, Short: 1-15, Long: 16-25<br> - HG: 4 + <div is="soldier-record-block" class="soldier-record" data-troop-number="2" data-troop-allegiance="liao"> + <span slot="troop-number">2</span> + <span slot="primary-weapon-type">SMG</span> + <span slot="primary-weapon-damage">3L</span> + <span slot="primary-weapon-range-short">1-15</span> + <span slot="primary-weapon-range-long">16-25</span> </div> - <div class="soldier-record" data-troop-number="3" data-troop-allegiance="liao"> - Troop Number: 3<br> - Primary Weapon Type: Blazer, Damage: 4L, Short: 1-17, Long: 18-105<br> - HG: 4 + <div is="soldier-record-block" class="soldier-record" data-troop-number="3" data-troop-allegiance="liao"> + <span slot="troop-number">3</span> + <span slot="primary-weapon-type">Blazer</span> + <span slot="primary-weapon-damage">4L</span> + <span slot="primary-weapon-range-short">1-17</span> + <span slot="primary-weapon-range-long">18-105</span> </div> </div> </div> |