index : btroops | |
Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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Diffstat (limited to 'public/assets/images/counters.svg')
-rw-r--r-- | public/assets/images/counters.svg | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/public/assets/images/counters.svg b/public/assets/images/counters.svg index 487bce0..f433d97 100644 --- a/public/assets/images/counters.svg +++ b/public/assets/images/counters.svg @@ -125,6 +125,168 @@ </g> </g> + <g id="pistol" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#semi-auto" /> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + + <g id="laserpistol" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#semi-auto"/> + <use href="#laser"/> + </g> + </g> + + <g id="laserrifle" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#semi-auto"/> + <use href="#laser"/> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + </g> + </g> + + <g id="gyrojetrifle" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="-2" y1="-1" x2="-2" y2="3"/> + <line x1="2" y1="-1" x2="2" y2="3"/> + <line x1="0" y1="-5" x2="0" y2="5"/> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + </g> + </g> + + <g id="autopistol" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#auto" /> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + + <g id="law" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="0" y1="-4.75" x2="0" y2="3"/> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + <polyline points="-2,-2.5 0,-4 2,-2.5"/> + <polyline points="-2,4.5 0,3 2,4.5"/> + </g> + </g> + + <g id="hsrm" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="0" y1="-4.75" x2="0" y2="5"/> + <use href="#auto" /> + <path d="M -2,4.75 V -2.5 C -2,-5.5 2,-5.5 2,-2.5 V 4.75"/> + </g> + </g> + + <g id="gl" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#semi-auto" /> + <circle cy="-2.25" r="1"/> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + + <g id="autogl" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#auto" /> + <circle cy="-2.25" r="1"/> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + + <g id="lrrifle" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="-2" y1="1" x2="2" y2="1"/> + <line x1="-2" y1="-1" x2="-2" y2="3"/> + <line x1="2" y1="-1" x2="2" y2="3"/> + <line x1="0" y1="-5" x2="0" y2="5"/> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + </g> + </g> + + <g id="satchelcharge" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <rect x="-1" y="-3.25" width="2" height="2" /> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + + <g id="flamer" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <path d="M -1,5 V -3.5 c 0,-1.5 2,-1.5 2,0"/> + </g> + </g> + + <g id="hflamer" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="-2" y1="1" x2="2" y2="1"/> + <path d="M -1,5 V -3.5 c 0,-1.5 2,-1.5 2,0"/> + </g> + </g> + + <g id="inferno" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="-2" y1="0.5" x2="2" y2="0.5"/> + <path d="M -1,5 V -2.5 c 0,-1.5 2,-1.5 2,0"/> + <path d="M -2,4.75 V -2.5 C -2,-5.5 2,-5.5 2,-2.5 V 4.75"/> + </g> + </g> + + <g id="mmg" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#semi-auto" /> + <line x1="-2" y1="4.5" x2="2" y2="4.5"/> + <line x1="0" y1="-4.5" x2="0" y2="4.5"/> + <polyline points="-2,-3.25 0,-4.75 2,-3.25"/> + </g> + </g> + + <g id="hmg" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <use href="#auto" /> + <line x1="-2" y1="4.5" x2="2" y2="4.5"/> + <line x1="0" y1="-4.5" x2="0" y2="4.5"/> + <polyline points="-2,-3.25 0,-4.75 2,-3.25"/> + </g> + </g> + + <g id="splaser" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <line x1="-2" y1="4.5" x2="2" y2="4.5"/> + <line x1="-2" y1="1" x2="2" y2="1"/> + <polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 0,4.5"/> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + </g> + </g> + + <g id="mpppc" style="r: inherit;" class="weapon-symbol"> + <use style="r: inherit;" href="#counter-base"/> + <g style="stroke: white; stroke-width: 0.5px; fill: none;"> + <polyline points="-2,-3.5 0,-5 2,-3.5"/> + <path d="M -3,-2 h 2 m 2,0 h 2 m -1, -1 v 2"/> + <line x1="0" y1="-5" x2="0" y2="5"/> + </g> + </g> + <g id="mech-template" style="pointer-events: none;"> <clipPath id="mech-template-clip-path" r="36.5"> <use href="#dead-zone"/> |