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Diffstat (limited to 'src/modules/game/sightLine.js')
-rw-r--r--src/modules/game/sightLine.js170
1 files changed, 73 insertions, 97 deletions
diff --git a/src/modules/game/sightLine.js b/src/modules/game/sightLine.js
index 4790bd8..83cab9b 100644
--- a/src/modules/game/sightLine.js
+++ b/src/modules/game/sightLine.js
@@ -1,4 +1,6 @@
-const svgns = "http://www.w3.org/2000/svg";
+const svgns = "http://www.w3.org/2000/svg",
+ targetClassName = 'sight-line-target',
+ activeClassName = 'active';
function evenr_to_axial(x, y) {
return { q: x - (y + (y & 1)) / 2, r: y };
@@ -13,26 +15,26 @@ function axial_distance(q1, r1, q2, r2) {
}
function offset_distance(x1, y1, x2, y2) {
- let { q: q1, r: r1 } = evenr_to_axial(x1, y1),
+ const { q: q1, r: r1 } = evenr_to_axial(x1, y1),
{ q: q2, r: r2 } = evenr_to_axial(x2, y2);
return axial_distance(q1, r1, q2, r2);
}
-function cube_to_axial(q, r, s) {
- return { q: q, r: r };
+function cube_to_axial(q, r, _) {
+ return { q, r };
}
function axial_to_cube(q, r) {
- return { q: q, r: r, s: -q - r };
+ return { q, r, s: -q - r };
}
function cube_round(q, r, s) {
- rQ = Math.round(q);
- rR = Math.round(r);
- rS = Math.round(s);
+ let rQ = Math.round(q),
+ rR = Math.round(r),
+ rS = Math.round(s);
- let q_diff = Math.abs(rQ - q),
+ const q_diff = Math.abs(rQ - q),
r_diff = Math.abs(rR - r),
s_diff = Math.abs(rS - s);
@@ -48,7 +50,7 @@ function cube_round(q, r, s) {
}
function axial_round(q, r) {
- let cube = axial_to_cube(q, r),
+ const cube = axial_to_cube(q, r),
round = cube_round(cube.q, cube.r, cube.s),
axial = cube_to_axial(round.q, round.r, round.s);
@@ -64,13 +66,13 @@ function axial_lerp(q1, r1, q2, r2, t) {
}
function linedraw(x1, y1, x2, y2) {
- let axial1 = evenr_to_axial(x1, y1),
+ const axial1 = evenr_to_axial(x1, y1),
axial2 = evenr_to_axial(x2, y2),
n = offset_distance(x1, y1, x2, y2),
results = [];
for (let i = 0; i <= n; i++) {
- let lerp = axial_lerp(axial1.q, axial1.r, axial2.q, axial2.r, 1.0 / n * i),
+ const lerp = axial_lerp(axial1.q, axial1.r, axial2.q, axial2.r, 1.0 / n * i),
round = axial_round(lerp.q, lerp.r),
{ x, y } = axial_to_evenr(round.q, round.r);
@@ -81,119 +83,93 @@ function linedraw(x1, y1, x2, y2) {
}
export default class SightLine {
- constructor(svg) {
+ #board;
+ #lockTarget;
+ #activeHexes = [];
+ sightLine;
+
+ constructor(svg, board) {
this.svg = svg;
+ this.#board = board;
}
- getBoard() {
- return this.svg.querySelector('.board');
- }
+ #drawHexes(...coords) {
+ this.#clearHexes()
- getActiveHexes() {
- return this.svg.querySelectorAll('use[href="#hex"].active');
- }
+ if (this.distanceCallback) {
+ this.distanceCallback(offset_distance(...coords));
+ }
- clear() {
- const board = this.getBoard(),
- sl = board.querySelector('line.sight-line'),
- target = board.querySelector(`use[href="#hex"].sight-line-target`);
+ const lineCoords = linedraw(...coords),
- if (sl) {
- sl.remove();
- }
+ selector = lineCoords
+ .map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
+ .join(', '),
- if (target) {
- target.classList.remove('sight-line-target');
- }
+ hexes = this.svg.querySelectorAll(selector);
- this.clearHexes();
+ hexes.forEach(p => p.classList.add(activeClassName));
+ this.#activeHexes = hexes;
}
- clearHexes() {
+ #clearHexes() {
if (this.distanceCallback) {
this.distanceCallback();
}
- this.getActiveHexes().forEach(el => el.classList.remove('active'));
+ this.#activeHexes.forEach(el => el.classList.remove(activeClassName));
+ this.#activeHexes = [];
}
- draw(source, target) {
- this.clear();
-
- let pt = new DOMPoint(0, 0),
- transform = getComputedStyle(source).transform.match(/-?\d+\.?\d*/g),
- mtx = new DOMMatrix(transform);
-
- pt = pt.matrixTransform(mtx);
-
- transform = getComputedStyle(source.parentElement).transform.match(/-?\d+\.?\d*/g);
- mtx = new DOMMatrix(transform);
- pt = pt.matrixTransform(mtx);
-
- let slX1 = pt.x,
- slY1 = pt.y;
-
- pt = new DOMPoint(0, 0);
- transform = getComputedStyle(target).transform.match(/-?\d+\.?\d*/g);
- mtx = new DOMMatrix(transform);
+ clear() {
+ if (this.sightLine) {
+ this.sightLine.remove();
+ delete this.sightLine;
+ }
- pt = pt.matrixTransform(mtx);
+ if (this.#lockTarget) {
+ this.#lockTarget.classList.remove(targetClassName);
+ this.#lockTarget = undefined;
+ }
- transform = getComputedStyle(target.parentElement).transform.match(/-?\d+\.?\d*/g);
- mtx = new DOMMatrix(transform);
- pt = pt.matrixTransform(mtx);
+ this.#clearHexes();
+ }
- let slX2 = pt.x,
- slY2 = pt.y;
+ draw(source, target) {
+ this.clear();
- let sightLine = document.createElementNS(svgns, 'line');
+ const sightLine = document.createElementNS(svgns, 'line');
sightLine.classList.add('sight-line');
- sightLine.classList.add('active');
- sightLine.setAttributeNS(null, 'x1', slX1);
- sightLine.setAttributeNS(null, 'y1', slY1);
- sightLine.setAttributeNS(null, 'x2', slX2);
- sightLine.setAttributeNS(null, 'y2', slY2);
-
- this.getBoard().appendChild(sightLine);
-
- let coords = [
- source.dataset.x,
- source.parentElement.dataset.y,
- target.dataset.x,
- target.parentElement.dataset.y
- ].map(n => parseInt(n));
-
- this.drawHexes(...coords);
+ sightLine.classList.add(activeClassName);
+ sightLine.setAttributeNS(null, 'x1', source.position.x);
+ sightLine.setAttributeNS(null, 'y1', source.position.y);
+ sightLine.setAttributeNS(null, 'x2', target.position.x);
+ sightLine.setAttributeNS(null, 'y2', target.position.y);
+
+ this.sightLine = sightLine;
+ this.#board.appendChild(sightLine);
+ this.#drawHexes(+source.index.x, +source.index.y, +target.index.x, +target.index.y);
}
- update(cell, { x, y }) {
- const sl = this.svg.querySelector('.sight-line'),
- target = this.svg.querySelector('.sight-line-target').parentElement,
- x1 = cell.dataset.x,
- y1 = cell.parentElement.dataset.y,
- x2 = target.dataset.x,
- y2 = target.parentElement.dataset.y;
+ update(source) {
+ const { dataset: { x }, parentElement: { dataset: { y }}} = this.#lockTarget;
- sl.setAttributeNS(null, 'x1', x);
- sl.setAttributeNS(null, 'y1', y);
+ this.sightLine.setAttributeNS(null, 'x1', source.position.x);
+ this.sightLine.setAttributeNS(null, 'y1', source.position.y);
- this.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n)));
+ this.#drawHexes(+source.index.x, +source.index.y, +x, +y);
}
- drawHexes(...coords) {
- this.clearHexes()
-
- if (this.distanceCallback) {
- this.distanceCallback(offset_distance(...coords));
+ toggleLock(cell) {
+ if (this.#lockTarget) {
+ this.sightLine.classList.add(activeClassName);
+ this.#lockTarget.classList.remove(targetClassName);
+ this.#lockTarget = undefined;
+ } else {
+ this.sightLine.classList.remove(activeClassName);
+ cell.classList.add(targetClassName);
+ this.#lockTarget = cell;
}
-
- let lineCoords = linedraw(...coords);
-
- let s = lineCoords
- .map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
- .join(', ');
-
- this.svg.querySelectorAll(s).forEach(p => p.classList.add('active'));
}
}