index : btroops | |
Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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Diffstat (limited to 'src/modules')
-rw-r--r-- | src/modules/gameboard.js | 6 | ||||
-rw-r--r-- | src/modules/record_sheet.js | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/modules/gameboard.js b/src/modules/gameboard.js index d386855..74e5582 100644 --- a/src/modules/gameboard.js +++ b/src/modules/gameboard.js @@ -371,9 +371,9 @@ export function start(el) { // debug // // Add a trooper counter //const defender = { dataset: { allegiance: 'defender', number: 1, squad: 2 }}; - //const cell2 = getCell(-1, 0, 1, 0); + //const cell2 = getCell(-5, 10, -5, 0); //frontmost.setAttributeNS(null, 'transform', cell2.getAttributeNS(null, 'transform')); - //const trooper2 = soldier.createCounter(defender, 'blazer'); + //const trooper2 = soldier.createCounter(defender, 'gl'); //frontmostStore.set(trooper2, cell2); //frontmost.append(trooper2); //cell2.classList.add('hover'); @@ -381,7 +381,7 @@ export function start(el) { //const cell = getCell(0, 0, 0, 0); //const attacker = { dataset: { allegiance: 'attacker', number: 1, squad: 1 }}; //const trooper = soldier.createCounter(attacker, 'blazer'); - //soldier.place(svg, trooper, cell); + //soldier.place(svg, trooper2, cell2); // Add some counters in an unoccupied cell //const countersCell = getCell(-1, 1, 0, 0); diff --git a/src/modules/record_sheet.js b/src/modules/record_sheet.js index 384d5d1..01a9051 100644 --- a/src/modules/record_sheet.js +++ b/src/modules/record_sheet.js @@ -45,7 +45,7 @@ const weapons = { longRange: '31-84' }, gl: { - name: 'Grenade Launcher', + name: 'SMG w/Grenade Launcher', damage: '4/2/1 L', shortRange: '1-10', longRange: '11-24' |