index : btroops | |
Virtual board game-aid for BattleTroops, an infantry combat simulator wargame published by FASA in 1989. |
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Diffstat (limited to 'src')
-rw-r--r-- | src/index.js | 680 |
1 files changed, 251 insertions, 429 deletions
diff --git a/src/index.js b/src/index.js index 9acc373..4a66c76 100644 --- a/src/index.js +++ b/src/index.js @@ -171,221 +171,145 @@ const PanZoom = new function () { }; }; -// const Grid = new function () { -// let cells; +class Game { + constructor(svg) { + this.svg = svg; -// this.setUp = function (cellList) { -// cells = cellList; + this.setUpSightLine(this); + this.setUpCounter(this); + this.setUpRecordSheet(); + this.setUpCells(); + } -// cellList.forEach(cell => { -// cell.addEventListener('click', e => { -// let { dataset: { x }, parentElement: { dataset: { y }}} = cell; + static HORZ_POINT_DISTANCE = 1.005; + static VERT_POINT_DISTANCE = Math.sqrt(3) * Game.HORZ_POINT_DISTANCE / 2; -// console.log(`Cell at index { x: ${x}, y: ${y} } clicked.`); + static FIRING_ARC_SIZE = { + 'small': Math.atan(Game.HORZ_POINT_DISTANCE / (6 * Game.VERT_POINT_DISTANCE)), + 'medium': Math.atan((Game.HORZ_POINT_DISTANCE / 2) / Game.VERT_POINT_DISTANCE), + 'large': Math.atan((21 * Game.HORZ_POINT_DISTANCE) / (6 * Game.VERT_POINT_DISTANCE)) + }; -// console.log(Board.getCellPosition(cell)); + #positionFiringArc(e) { + let activeFiringArc = this.querySelector('polygon.firing-arc.active'); -// if (!Counter.getCounter(cell)) { -// const counter = Counter.getSelected(); + // TODO: handle exactly horizontal and vertical lines -// counter && Counter.place(counter, cell); -// // SightLine.setSource(cell); -// } -// }); + if (activeFiringArc) { + let activeFiringArcOutline = this.querySelector(`#lines polygon[data-troop-number="${activeFiringArc.dataset.troopNumber}"][data-troop-allegiance="${activeFiringArc.dataset.troopAllegiance}"]`), + board = this.querySelector('#image-maps'), + { width, height } = board.getBBox(), + pt = new DOMPoint(e.clientX, e.clientY), + { x: pointerX, y: pointerY } = pt.matrixTransform(board.getScreenCTM().inverse()), + [maxXpx, maxYpx] = [width, height], + { x: x1px, y: y1px } = activeFiringArc.points[0]; -// cell.addEventListener('pointerover', e => { -// const counter = Counter.getSelected(); + let [x2px, y2px] = [ + pointerX / width * maxXpx, + pointerY / height * maxYpx + ]; -// if (counter && Counter.isOnBoard(counter)) { -// SightLine.setTarget(e.target.parentElement); -// } -// }); -// }); -// }; - -// this.drawLine = function ({ x: sourceX, y: sourceY }, { x: targetX, y: targetY }) { -// let lineCoords = linedraw(sourceX, sourceY, targetX, targetY); -// // lineCoords.shift(); -// // let s = lineCoords.map(([x, y]) => `use[href="#point"][data-x="${x}"][data-y="${y}"]`).join(', '); - -// console.log(lineCoords); - -// // let list = cells.filter(c => c.dataset.x == ) - -// // ptGrp.querySelectorAll(s).forEach(p => p.classList.add('active')); -// }; -// }; - -// const Counter = new function () { -// let counters; - -// this.setUp = function (list) { -// counters = list; - -// counters.forEach(counter => counter.addEventListener('click', e => { -// e.stopPropagation(); - -// const { allegiance: allegiance, number: n } = counter.dataset, -// al = allegiance.charAt(0).toUpperCase() + allegiance.slice(1); - -// if (counter.classList.contains('selected')) { -// counter.classList.toggle('selected'); -// } else { -// counters.forEach(c => c.classList.remove('selected')); -// counter.classList.add('selected'); - -// if (this.isOnBoard(counter)) { -// SightLine.setSource(counter.parentElement); -// } else { -// SightLine.reset(); -// } -// } -// })); -// }; - -// this.getCounter = function (cell) { -// return cell.querySelector('use[href*="#t-"]'); -// }; - -// this.getSelected = function () { -// return Array.from(counters).find(c => c.classList.contains('selected')); -// }; - -// this.place = function (counter, cell) { -// counter.removeAttribute('data-x'); -// cell.appendChild(counter); -// SightLine.setSource(cell); -// }; - -// this.isOnBoard = function (counter) { -// return !counter.hasAttributeNS(null, 'data-x'); -// }; -// }; - -// const SightLine = new function () { -// let el, source, target; - -// this.set = function (line) { -// el = line; -// } - -// this.clear = function () { -// // let sl = grid.querySelector('line.sight-line'); -// // let target = grid.querySelector(`use[href="#point"].sight-line-target`); - -// // if (sl) { -// // sl.remove(); -// // } - -// // if (target) { -// // target.classList.remove('sight-line-target'); -// // } - -// // this.clearHexes(); -// }; - -// this.clearHexes = function () { -// // ptGrp.querySelectorAll('use[href="#point"].active').forEach(el => el.classList.remove('active')); -// }; - -// this.reset = function () { -// el.setAttributeNS(null, 'x1', 0); -// el.setAttributeNS(null, 'y1', 0); -// el.setAttributeNS(null, 'x2', 0); -// el.setAttributeNS(null, 'y2', 0); -// }; - -// this.setSource = function (cell) { -// source = target = cell; -// const { x, y } = Board.getCellPosition(cell); -// el.setAttributeNS(null, 'x1', x); -// el.setAttributeNS(null, 'y1', y); -// el.setAttributeNS(null, 'x2', x); -// el.setAttributeNS(null, 'y2', y); -// }; - -// this.setTarget = function (cell) { -// const targetPos = Board.getCellPosition(cell); -// el.setAttributeNS(null, 'x2', targetPos.x); -// el.setAttributeNS(null, 'y2', targetPos.y); - -// let sourceCoords = { -// x: parseInt(source.dataset.x), -// y: parseInt(source.parentElement.dataset.y) -// } - -// let targetCoords = { -// x: parseInt(cell.dataset.x), -// y: parseInt(cell.parentElement.dataset.y) -// } - -// Grid.drawLine(sourceCoords, targetCoords); -// // console.log('target cell', target, 'source cell', source); -// }; - -// this.drawHexes = function (...coords) { -// // this.clearHexes() - -// // info.querySelector('#hex-count').textContent = offset_distance(...coords); -// // info.style.display = 'block'; - -// // let lineCoords = linedraw(...coords); -// // lineCoords.shift(); -// // let s = lineCoords.map(([x, y]) => `use[href="#point"][data-x="${x}"][data-y="${y}"]`).join(', '); - -// // ptGrp.querySelectorAll(s).forEach(p => p.classList.add('active')); -// }; -// }; - -// const Board = new function () { -// let board; - -// function getCells(svg) { -// return svg.querySelectorAll('g[data-x]'); -// } - -// function getCounters(svg) { -// return svg.querySelectorAll('use[href*="#t-"]'); -// } - -// this.setUp = function (svg) { -// board = svg.querySelector('.board'); -// Grid.setUp(getCells(svg)); -// Counter.setUp(getCounters(svg)); -// SightLine.set(svg.querySelector('.sight-line')); -// }; - -// this.getCellPosition = function (cell) { -// let pt = new DOMPoint(0, 0); - -// let transform = getComputedStyle(cell).transform.match(/-?\d+\.?\d*/g); -// let mtx = new DOMMatrix(transform); -// pt = pt.matrixTransform(mtx); - -// transform = getComputedStyle(cell.parentElement).transform.match(/-?\d+\.?\d*/g); -// mtx = new DOMMatrix(transform); -// pt = pt.matrixTransform(mtx); - -// return pt; -// }; -// }; + let xDiff = x2px - x1px; + let yDiff = y2px - y1px; + let angle = calculateAngle(xDiff, yDiff); -class Game { - constructor(svg) { - this.svg = svg; + let arcAngle = Game.FIRING_ARC_SIZE[activeFiringArc.dataset.size]; + let distance = Math.sqrt((x2px - x1px) ** 2 + (y2px - y1px) ** 2); + let yDelta = distance * Math.cos(angle) * Math.tan(arcAngle); + let xDelta = distance * Math.sin(angle) * Math.tan(arcAngle); - this.setUpSightLine(this); - this.setUpCounter(this); - this.setUpRecordSheet(); - this.setUpCells(); + let [newY1, newX1] = [y2px + yDelta, x2px + xDelta]; + let [newY2, newX2] = [y2px - yDelta, x2px - xDelta]; + + [newX1, newY1] = edgePoint(x1px, y1px, newX1, newY1, maxXpx, maxYpx); + [newX2, newY2] = edgePoint(x1px, y1px, newX2, newY2, maxXpx, maxYpx); + + let oppositeEdgeConditions = [ + newX1 == 0 && newX2 == maxXpx, + newX2 == 0 && newX1 == maxXpx, + newY1 == 0 && newY2 == maxYpx, + newY2 == 0 && newY1 == maxYpx + ] + + let orthogonalEdgeConditions = [ + (newX1 == 0 || newX1 == maxXpx) && (newY2 == 0 || newY2 == maxYpx), + (newX2 == 0 || newX2 == maxXpx) && (newY1 == 0 || newY1 == maxYpx), + ] + + let points; + + if (oppositeEdgeConditions.some(e => e)) { + let cornerPoints; + + if (xDiff > 0 && yDiff > 0) { + if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { + cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]]; + } else { + cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]]; + } + } else if (xDiff > 0 && yDiff < 0) { + if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { + cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]]; + } else { + cornerPoints = [[0, 0], [maxXpx, 0]]; + } + + } else if (xDiff < 0 && yDiff > 0) { + if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { + cornerPoints = [[0, maxYpx], [0, 0]]; + } else { + cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]]; + } + + } else { + if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { + cornerPoints = [[0, maxYpx], [0, 0]]; + } else { + cornerPoints = [[0, 0], [maxXpx, 0]]; + } + + } + points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints[1]} ${cornerPoints[0]} ${newX2},${newY2}`; + } else if (orthogonalEdgeConditions.some(e => e)) { + let cornerPoints = []; + let cp1, cp2; + + if (newX1 == 0 || newX1 == maxXpx) { + cp1 = [newX1, yDiff > 0 ? maxYpx : 0]; + } else { + cp1 = [xDiff > 0 ? maxXpx : 0, newY1]; + } + + if (newX2 == 0 || newX2 == maxXpx) { + cp2 = [newX2, yDiff > 0 ? maxYpx : 0]; + } else { + cp2 = [xDiff > 0 ? maxXpx : 0, newY2]; + } + + if (cp1[0] == cp2[0] && cp1[1] == cp2[1]) { + cornerPoints.push(cp1); + } else { + cornerPoints.push(cp1); + cornerPoints.push([xDiff > 0 ? maxXpx : 0, yDiff > 0 ? maxYpx : 0]) + cornerPoints.push(cp2); + } + + points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints.join(' ')} ${newX2},${newY2}`; + } else { + points = `${x1px},${y1px} ${newX1},${newY1} ${newX2},${newY2}`; + } + + activeFiringArcOutline.setAttributeNS(null, 'points', points); + activeFiringArc.setAttributeNS(null, 'points', points); + } } getCells() { - return svg.querySelectorAll('g[data-x]'); + return this.svg.querySelectorAll('g[data-x]'); } getCell(x, y) { - return svg.querySelector(`g[data-y="${y}"] g[data-x="${x}"]`); + return this.svg.querySelector(`g[data-y="${y}"] g[data-x="${x}"]`); } getHex(cell) { @@ -393,35 +317,35 @@ class Game { } getCounters() { - return svg.querySelectorAll(`use[data-allegiance][data-number]:not(.clone)`); + return this.svg.querySelectorAll(`use[data-allegiance][data-number]:not(.clone)`); } getCounter(al, n) { - return svg.querySelector(`use[data-allegiance="${al}"][data-number="${n}"]:not(.clone)`); + return this.svg.querySelector(`use[data-allegiance="${al}"][data-number="${n}"]:not(.clone)`); } getCounterAndClones(al, n) { - return svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"]`); + return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"]`); } getClones(al, n) { - return svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"].clone`); + return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"].clone`); } getSelected() { - return svg.querySelector(`use[data-allegiance][data-number].selected`); + return this.svg.querySelector(`use[data-allegiance][data-number].selected`); } getSightLine() { - return svg.querySelector('line.sight-line'); + return this.svg.querySelector('line.sight-line'); } getExistingArcs(al, n) { - return svg.querySelectorAll(`#firing-arcs polygon[data-troop-number="${n}"][data-troop-allegiance="${al}"]`); + return this.svg.querySelectorAll(`#firing-arcs polygon[data-troop-number="${n}"][data-troop-allegiance="${al}"]`); } getUnclippedFiringArcs() { - return svg.querySelectorAll('#firing-arcs polygon:not([clip-path])'); + return this.svg.querySelectorAll('#firing-arcs polygon:not([clip-path])'); } getGridIndex({ parentElement }) { @@ -429,11 +353,11 @@ class Game { } getBoard() { - return svg.querySelector('.board'); + return this.svg.querySelector('.board'); } getActiveHexes() { - return svg.querySelectorAll('use[href="#hex"].active'); + return this.svg.querySelectorAll('use[href="#hex"].active'); } getCellPosition(cell) { @@ -495,10 +419,10 @@ class Game { point.addEventListener('click', e => { let selectedSoldier = document.querySelector('.soldier-record.selected'); let existingOccupant = - svg.querySelector(`.counter[data-x="${point.dataset.x}"][data-y="${point.dataset.y}"]`); + this.svg.querySelector(`.counter[data-x="${point.dataset.x}"][data-y="${point.dataset.y}"]`); if (selectedSoldier && !existingOccupant) { - let sl = svg.querySelector('.sight-line'); + let sl = this.svg.querySelector('.sight-line'); this.Counter.place(selectedSoldier, point); @@ -507,7 +431,7 @@ class Game { this.SightLine.clear(); } else { let { x, y } = this.getCellPosition(point.parentElement), - target = svg.querySelector(`use[href="#hex"].sight-line-target`), + target = this.svg.querySelector(`use[href="#hex"].sight-line-target`), { x: x2, y: y2 } = this.getGridIndex(target), { x: x1, y: y1 } = this.getGridIndex(point); @@ -522,7 +446,7 @@ class Game { group.addEventListener('contextmenu', e => { e.preventDefault(); - let sl = svg.querySelector('.sight-line'); + let sl = this.svg.querySelector('.sight-line'); if (sl) { sl.classList.toggle('active'); @@ -545,7 +469,7 @@ class Game { if (selected) { let { troopNumber: tn, troopAllegiance: ta } = selected.dataset, counter = this.Counter.get(tn, ta), - sl = svg.querySelector('.sight-line'); + sl = this.svg.querySelector('.sight-line'); if (counter && (!sl || sl.classList.contains('active'))) { let sourceCell = counter.parentElement; @@ -558,7 +482,7 @@ class Game { }); group.addEventListener('pointerout', e => { - let sl = svg.querySelector('.sight-line.active'); + let sl = this.svg.querySelector('.sight-line.active'); if (sl && sl.classList.contains('active')) { this.SightLine.clear(); @@ -586,7 +510,7 @@ class Game { .checked; if (isVisible) { - svg.querySelector(`#${clipPathId}`).style.display = 'none'; + svg.svg.querySelector(`#${clipPathId}`).style.display = 'none'; } el.setAttributeNS(null, 'clip-path', `url(#${clipPathId})`); @@ -658,14 +582,30 @@ class Game { points = trace.getAttribute('points').split(' '); if (`${pos.x},${pos.y}` == points.at(0)) { - let counter = container.getCounter(troopAllegiance, troopNumber); + const counter = container.getCounter(troopAllegiance, troopNumber), + lockedSl = container.svg.querySelector('.sight-line:not(.active)'); + counter.setAttributeNS(null, 'x', 0); counter.setAttributeNS(null, 'y', 0); - this.parentElement.appendChild(counter); + if (!lockedSl) { + container.SightLine.clear(); + } else { + const target = container.svg.querySelector('.sight-line-target').parentElement, + x1 = this.parentElement.dataset.x, + y1 = this.parentElement.parentElement.dataset.y, + x2 = target.dataset.x, + y2 = target.parentElement.dataset.y; + + lockedSl.setAttributeNS(null, 'x1', pos.x); + lockedSl.setAttributeNS(null, 'y1', pos.y); + + container.SightLine.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n))); + } + + this.parentElement.appendChild(counter); container.Counter.removeClones(counter); trace.remove(); - container.SightLine.clear(); } else { points = points.filter(p => p != `${pos.x},${pos.y}`).join(' '); trace.setAttributeNS(null, 'points', points); @@ -677,7 +617,7 @@ class Game { pointerOver = function () { let { troopNumber, troopAllegiance } = this.dataset; - cp = svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`); + cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`); if (cp) { cp.style.display = 'none'; @@ -686,7 +626,7 @@ class Game { pointerOut = function () { let { troopNumber, troopAllegiance } = this.dataset; - cp = svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`); + cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`); if (cp) { let isVisible = @@ -752,8 +692,8 @@ class Game { trace = grid.querySelector(traceSelector(troopNumber, troopAllegiance)); if (!trace) { - Counter.remove(this); - svg.querySelectorAll(`#firing-arcs ${dataSelector(troopNumber, troopAllegiance)}`).forEach(el => el.remove()); + container.Counter.remove(this); + container.svg.querySelectorAll(`#firing-arcs ${dataSelector(troopNumber, troopAllegiance)}`).forEach(el => el.remove()); } } }; @@ -882,7 +822,7 @@ class Game { this.hasProne = function (troopNumber, troopAllegiance) { let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`; - return !!svg.querySelector(selector); + return !!container.svg.querySelector(selector); }; this.addEventListeners = function (counter) { @@ -898,7 +838,7 @@ class Game { setUpSightLine(ptGrp) { const svgns = "http://www.w3.org/2000/svg", - grid = svg.querySelector('.board'); + grid = this.svg.querySelector('.board'); this.SightLine = new function() { this.clear = function() { @@ -986,141 +926,101 @@ class Game { }; } } -} -window.addEventListener('load', () => { - const svg = document.querySelector('object').contentDocument.querySelector('svg'); - - window.svg = svg; - window.G = new Game(svg); - - const svgns = "http://www.w3.org/2000/svg", - ptGrp = svg.querySelector('#points'), - recordSheetVisibility = document.querySelector('#content input[type="checkbox"].visible'); - - PanZoom.start(svg); - - const HORZ_POINT_DISTANCE = 1.005, - VERT_POINT_DISTANCE = Math.sqrt(3) * HORZ_POINT_DISTANCE / 2, - FIRING_ARC_SIZE = { - 'small': Math.atan(HORZ_POINT_DISTANCE / (6 * VERT_POINT_DISTANCE)), - 'medium': Math.atan((HORZ_POINT_DISTANCE / 2) / VERT_POINT_DISTANCE), - 'large': Math.atan((21 * HORZ_POINT_DISTANCE) / (6 * VERT_POINT_DISTANCE)) - }; - - function positionFiringArc(e) { - let activeFiringArc = svg.querySelector('polygon.firing-arc.active'); - - // TODO: handle exactly horizontal and vertical lines - - if (activeFiringArc) { - let activeFiringArcOutline = svg.querySelector(`#lines polygon[data-troop-number="${activeFiringArc.dataset.troopNumber}"][data-troop-allegiance="${activeFiringArc.dataset.troopAllegiance}"]`); - board = svg.querySelector('#image-maps'), - { width, height } = board.getBBox(), - pt = new DOMPoint(e.clientX, e.clientY), - { x: pointerX, y: pointerY } = pt.matrixTransform(board.getScreenCTM().inverse()), - [maxXpx, maxYpx] = [width, height], - { x: x1px, y: y1px } = activeFiringArc.points[0]; - - let [x2px, y2px] = [ - pointerX / width * maxXpx, - pointerY / height * maxYpx - ]; - - let xDiff = x2px - x1px; - let yDiff = y2px - y1px; - let angle = calculateAngle(xDiff, yDiff); - - let arcAngle = FIRING_ARC_SIZE[activeFiringArc.dataset.size]; - let distance = Math.sqrt((x2px - x1px) ** 2 + (y2px - y1px) ** 2); - let yDelta = distance * Math.cos(angle) * Math.tan(arcAngle); - let xDelta = distance * Math.sin(angle) * Math.tan(arcAngle); - - let [newY1, newX1] = [y2px + yDelta, x2px + xDelta]; - let [newY2, newX2] = [y2px - yDelta, x2px - xDelta]; - - [newX1, newY1] = edgePoint(x1px, y1px, newX1, newY1, maxXpx, maxYpx); - [newX2, newY2] = edgePoint(x1px, y1px, newX2, newY2, maxXpx, maxYpx); - - let oppositeEdgeConditions = [ - newX1 == 0 && newX2 == maxXpx, - newX2 == 0 && newX1 == maxXpx, - newY1 == 0 && newY2 == maxYpx, - newY2 == 0 && newY1 == maxYpx - ] - - let orthogonalEdgeConditions = [ - (newX1 == 0 || newX1 == maxXpx) && (newY2 == 0 || newY2 == maxYpx), - (newX2 == 0 || newX2 == maxXpx) && (newY1 == 0 || newY1 == maxYpx), - ] - - let points; - - if (oppositeEdgeConditions.some(e => e)) { - let cornerPoints; + setFiringArc(selectedSoldier, size) { + const { troopNumber, troopAllegiance } = selectedSoldier.dataset, + counter = this.Counter.get(troopNumber, troopAllegiance), + svgns = "http://www.w3.org/2000/svg"; + + let existingArcs = this.svg.querySelectorAll( + `#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]` + ); + + existingArcs.forEach(el => el.remove()); + + if (counter) { + let arcLayer = this.svg.querySelector('#shapes'); + let outlineLayer = this.svg.querySelector('#lines'); + let arcContainer = this.svg.querySelector('#firing-arcs'); + + let { x, y } = this.getCellPosition(counter.parentElement); + + let grid = this.svg.querySelector('.board'); + const transform = getComputedStyle(grid).transform.match(/-?\d+\.?\d*/g); + const pt = new DOMPoint(x, y); + const mtx = new DOMMatrix(transform); + let tPt = pt.matrixTransform(mtx); + + let pivotPoint = [tPt.x, tPt.y]; + let firingArc = document.createElementNS(svgns, 'polygon'); + let firingArcOutline = document.createElementNS(svgns, 'polygon'); + + firingArc.classList.add('firing-arc', 'active'); + firingArc.dataset.troopNumber = troopNumber; + firingArc.dataset.troopAllegiance = troopAllegiance; + firingArc.dataset.size = size; + firingArc.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`); + + firingArcOutline.dataset.troopNumber = troopNumber; + firingArcOutline.dataset.troopAllegiance = troopAllegiance; + firingArcOutline.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`); + + let clipShape = document.createElementNS(svgns, 'circle'); + clipShape.setAttributeNS(null, 'cx', tPt.x); + clipShape.setAttributeNS(null, 'cy', tPt.y); + clipShape.setAttributeNS(null, 'r', 100); + + let clipPath = document.createElementNS(svgns, 'clipPath'); + clipPath.setAttributeNS(null, 'id', `clip-path-${troopAllegiance}-${troopNumber}`); + clipPath.dataset.troopNumber = troopNumber; + clipPath.dataset.troopAllegiance = troopAllegiance; + clipPath.appendChild(clipShape); + + arcContainer.appendChild(clipPath); + arcLayer.appendChild(firingArc); + outlineLayer.appendChild(firingArcOutline); + + let firingArcPlacementListener = e => { + this.svg.querySelectorAll('.firing-arc.active').forEach(el => el.classList.remove('active')); + grid.removeAttribute('style'); + this.svg.removeEventListener('mousemove', this.#positionFiringArc); + firingArc.removeEventListener('click', firingArcPlacementListener); + firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement); + }; - if (xDiff > 0 && yDiff > 0) { - if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { - cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]]; - } else { - cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]]; - } - } else if (xDiff > 0 && yDiff < 0) { - if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { - cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]]; - } else { - cornerPoints = [[0, 0], [maxXpx, 0]]; - } + let cancelFiringArcPlacement = e => { + e.preventDefault(); - } else if (xDiff < 0 && yDiff > 0) { - if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { - cornerPoints = [[0, maxYpx], [0, 0]]; - } else { - cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]]; - } + firingArc.removeEventListener('click', firingArcPlacementListener); + firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement); - } else { - if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) { - cornerPoints = [[0, maxYpx], [0, 0]]; - } else { - cornerPoints = [[0, 0], [maxXpx, 0]]; - } + let existingArcs = this.svg.querySelectorAll( + `#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]` + ); - } - points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints[1]} ${cornerPoints[0]} ${newX2},${newY2}`; - } else if (orthogonalEdgeConditions.some(e => e)) { - let cornerPoints = []; - let cp1, cp2; + existingArcs.forEach(el => el.remove()); - if (newX1 == 0 || newX1 == maxXpx) { - cp1 = [newX1, yDiff > 0 ? maxYpx : 0]; - } else { - cp1 = [xDiff > 0 ? maxXpx : 0, newY1]; - } + grid.removeAttribute('style'); + this.svg.removeEventListener('mousemove', this.#positionFiringArc); + }; - if (newX2 == 0 || newX2 == maxXpx) { - cp2 = [newX2, yDiff > 0 ? maxYpx : 0]; - } else { - cp2 = [xDiff > 0 ? maxXpx : 0, newY2]; - } + grid.style.pointerEvents = 'none'; + this.svg.addEventListener('mousemove', this.#positionFiringArc); + firingArc.addEventListener('click', firingArcPlacementListener); + firingArc.addEventListener('contextmenu', cancelFiringArcPlacement); + } + } +} - if (cp1[0] == cp2[0] && cp1[1] == cp2[1]) { - cornerPoints.push(cp1); - } else { - cornerPoints.push(cp1); - cornerPoints.push([xDiff > 0 ? maxXpx : 0, yDiff > 0 ? maxYpx : 0]) - cornerPoints.push(cp2); - } +window.addEventListener('load', () => { + const svg = document.querySelector('object').contentDocument.querySelector('svg'), + game = new Game(svg); - points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints.join(' ')} ${newX2},${newY2}`; - } else { - points = `${x1px},${y1px} ${newX1},${newY1} ${newX2},${newY2}`; - } + const svgns = "http://www.w3.org/2000/svg", + ptGrp = svg.querySelector('#points'), + recordSheetVisibility = document.querySelector('#content input[type="checkbox"].visible'); - activeFiringArcOutline.setAttributeNS(null, 'points', points); - activeFiringArc.setAttributeNS(null, 'points', points); - } - } + PanZoom.start(svg); let info = document.getElementById('status'); @@ -1230,85 +1130,7 @@ window.addEventListener('load', () => { let selectedSoldier = document.querySelector('.soldier-record.selected'); if (selectedSoldier) { - let { troopNumber, troopAllegiance } = selectedSoldier.dataset, - counter = Counter.get(troopNumber, troopAllegiance); - - let existingArcs = svg.querySelectorAll( - `#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]` - ); - - existingArcs.forEach(el => el.remove()); - - if (counter) { - let arcLayer = svg.querySelector('#shapes'); - let outlineLayer = svg.querySelector('#lines'); - let arcContainer = svg.querySelector('#firing-arcs'); - - let [x, y] = counter.parentElement.getAttribute('transform').match(/-?\d+\.?\d*/g); - - const transform = getComputedStyle(grid).transform.match(/-?\d+\.?\d*/g); - const pt = new DOMPoint(x, y); - const mtx = new DOMMatrix(transform); - let tPt = pt.matrixTransform(mtx); - - let pivotPoint = [tPt.x, tPt.y]; - let firingArc = document.createElementNS(svgns, 'polygon'); - let firingArcOutline = document.createElementNS(svgns, 'polygon'); - - firingArc.classList.add('firing-arc', 'active'); - firingArc.dataset.troopNumber = troopNumber; - firingArc.dataset.troopAllegiance = troopAllegiance; - firingArc.dataset.size = e.target.dataset.size; - firingArc.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`); - - firingArcOutline.dataset.troopNumber = troopNumber; - firingArcOutline.dataset.troopAllegiance = troopAllegiance; - firingArcOutline.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`); - - let clipShape = document.createElementNS(svgns, 'circle'); - clipShape.setAttributeNS(null, 'cx', tPt.x); - clipShape.setAttributeNS(null, 'cy', tPt.y); - clipShape.setAttributeNS(null, 'r', 100); - - let clipPath = document.createElementNS(svgns, 'clipPath'); - clipPath.setAttributeNS(null, 'id', `clip-path-${troopAllegiance}-${troopNumber}`); - clipPath.dataset.troopNumber = troopNumber; - clipPath.dataset.troopAllegiance = troopAllegiance; - clipPath.appendChild(clipShape); - - arcContainer.appendChild(clipPath); - arcLayer.appendChild(firingArc); - outlineLayer.appendChild(firingArcOutline); - - let firingArcPlacementListener = e => { - svg.querySelectorAll('.firing-arc.active').forEach(el => el.classList.remove('active')); - ptGrp.removeAttribute('style'); - svg.removeEventListener('mousemove', positionFiringArc); - firingArc.removeEventListener('click', firingArcPlacementListener); - firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement); - }; - - let cancelFiringArcPlacement = e => { - e.preventDefault(); - - firingArc.removeEventListener('click', firingArcPlacementListener); - firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement); - - let existingArcs = svg.querySelectorAll( - `#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]` - ); - - existingArcs.forEach(el => el.remove()); - - ptGrp.removeAttribute('style'); - svg.removeEventListener('mousemove', positionFiringArc); - }; - - ptGrp.style.pointerEvents = 'none'; - svg.addEventListener('mousemove', positionFiringArc); - firingArc.addEventListener('click', firingArcPlacementListener); - firingArc.addEventListener('contextmenu', cancelFiringArcPlacement); - } + game.setFiringArc(selectedSoldier, el.dataset.size); } })); |