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-rw-r--r--src/index.js2
-rw-r--r--src/map.js30
-rw-r--r--src/modules/gameboard.js16
-rw-r--r--src/modules/scenario.js2
-rw-r--r--src/radial.js6
5 files changed, 12 insertions, 44 deletions
diff --git a/src/index.js b/src/index.js
index 2963a06..66c8150 100644
--- a/src/index.js
+++ b/src/index.js
@@ -87,8 +87,6 @@ async function buildScenario(req) {
const mapRect = mapResourceEl.getBoundingClientRect();
- console.log('map viewport center', mapRect.width / 2, mapRect.height / 2, mapRect);
-
const [horz1, horz2] = document.querySelectorAll('.horz');
const [vert1, vert2] = document.querySelectorAll('.vert');
diff --git a/src/map.js b/src/map.js
index 803608e..16f8b50 100644
--- a/src/map.js
+++ b/src/map.js
@@ -1,16 +1,8 @@
-const svgns = "http://www.w3.org/2000/svg";
-const dataset = document.currentScript.dataset;
const svg = document.querySelector('svg');
const gb = svg.querySelector('.gameboard');
const bg = svg.querySelector('#background');
-const imageMaps = svg.querySelector('#image-maps');
const grid = gb.querySelector('.grid');
const dots = gb.querySelector('#dots');
-
-const sequence = getComputedStyle(gb).transform.match(/-?\d+\.?\d*/g);
-const mtx = new DOMMatrix(sequence || '');
-bg.style.transform = mtx;
-
const bbox = grid.getBBox();
setElAttrs(bg, bbox);
@@ -18,7 +10,7 @@ setElAttrs(dots, bbox)
svg.setAttribute('viewBox', formatForViewBox(calcComputedBboxFor(gb)));
function setElAttrs(el, attrs) {
- for (key in attrs) {
+ for (const key in attrs) {
el.setAttributeNS(null, key, attrs[key]);
}
}
@@ -40,23 +32,3 @@ function calcComputedBboxFor(el) {
return { x: originPtX, y: originPtY, width: maxPtX - originPtX, height: maxPtY - originPtY };
}
-
-function createCells(container, { cols, rows }, templateId) {
- for (let rowNum = 0; rowNum < +rows; rowNum++) {
- const row = document.createElementNS(svgns, 'g');
- row.dataset.y = rowNum;
-
- for (let colNum = 0; colNum < +cols; colNum++) {
- const cell = document.createElementNS(svgns, 'g');
- cell.dataset.x = colNum;
-
- const cellShape = document.createElementNS(svgns, 'use');
- cellShape.setAttribute('href', `#${templateId}`);
-
- cell.appendChild(cellShape);
- row.appendChild(cell);
- }
-
- container.appendChild(row);
- }
-}
diff --git a/src/modules/gameboard.js b/src/modules/gameboard.js
index 0bde2df..fd2aaf1 100644
--- a/src/modules/gameboard.js
+++ b/src/modules/gameboard.js
@@ -405,14 +405,14 @@ export function start(el) {
//cell2.classList.add('hover');
//
- const trooper1 = soldier.createCounter({ dataset: { allegiance: 'attacker', number: 1, squad: 1 }}, 'blazer');
- soldier.place(svg, trooper1, getCell(-3, 9, -6, 0));
-
- soldier.place(
- svg,
- soldier.createCounter({ dataset: { allegiance: 'defender', number: 1, squad: 1 }}, 'blazer'),
- getCell(1, -8, 7, 0)
- );
+ //const trooper1 = soldier.createCounter({ dataset: { allegiance: 'attacker', number: 1, squad: 1 }}, 'blazer');
+ //soldier.place(svg, trooper1, getCell(-3, 9, -6, 0));
+ //
+ //soldier.place(
+ // svg,
+ // soldier.createCounter({ dataset: { allegiance: 'defender', number: 1, squad: 1 }}, 'blazer'),
+ // getCell(1, -8, 7, 0)
+ //);
// Add some counters in an unoccupied cell
//const countersCell = getCell(-1, 1, 0, 0);
diff --git a/src/modules/scenario.js b/src/modules/scenario.js
index 4f72168..235827e 100644
--- a/src/modules/scenario.js
+++ b/src/modules/scenario.js
@@ -91,8 +91,6 @@ export async function build(svg, request) {
});
});
- //if (startLocs) grid.before(svg.ownerDocument.importNode(startLocs, true));
-
const scenarioGrid = scenario.querySelector('.grid');
const scenarioBuildings = scenario.querySelector('.gameboard .buildings');
diff --git a/src/radial.js b/src/radial.js
index 7c7c0f3..0399d77 100644
--- a/src/radial.js
+++ b/src/radial.js
@@ -79,7 +79,7 @@ function radialToScreenCoords({ q, r, s }) {
}
function drawHexes(el, list, renderText = false) {
- for ([key, v] of list) {
+ for (const [key, v] of list) {
const { q, r, s, t } = fromKey(key);
const { x, y } = radialToScreenCoords({ q, r, s });
@@ -146,7 +146,7 @@ function generateRadialCoords(l, { q, r, s, t = 0 } = {}, { left, top, right, bo
function translateCoords(map, translator) {
const translated = new Map();
- for ([key, val] of map) {
+ for (const [key, val] of map) {
const { q, r, s, t } = fromKey(key);
translated.set(toKey(translator({ q, r, s, t })), val);
}
@@ -271,7 +271,7 @@ function drawMapsheet(placementMarker, mapsheet, position) {
({ q: q + position.q, r: r + position.r, s: s + position.s })
);
- for ([coords, v] of buildingHexes) grid.delete(coords);
+ for (const [coords, v] of buildingHexes) grid.delete(coords);
drawHexes(gridContainer, grid);
(mapsheet.features || []).forEach(feature => {