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Catalin Mititiuc

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AgeCommit message (Expand)Author
2024-08-08Add toggle for auto map-centeringCatalin Mititiuc
2024-08-08Add additional params to observable calls; reveal counter and record logic on...Catalin Mititiuc
2024-08-08WIP: auto-pan map to selected counterCatalin Mititiuc
2024-08-07Style grenade indicators without svgCatalin Mititiuc
2024-08-07Clean up armor assign codeCatalin Mititiuc
2024-08-07Improve armor assignCatalin Mititiuc
2024-08-07Extract reveal record logic into a functionCatalin Mititiuc
2024-08-07Extract armor setup into functionCatalin Mititiuc
2024-08-07Extract record deactivation event handler functionCatalin Mititiuc
2024-08-06WIP: very rough armorCatalin Mititiuc
2024-08-05WIP: view squad record sheetsCatalin Mititiuc
2024-08-05WIP: smoothe squad viewCatalin Mititiuc
2024-08-02Add weapon counters for new weaponsCatalin Mititiuc
2024-08-02Add weapons for scenario 2Catalin Mititiuc
2024-08-02Fix firing arcs for squadsCatalin Mititiuc
2024-08-01Clean upCatalin Mititiuc
2024-08-01Get mech template placement working againCatalin Mititiuc
2024-08-01Get sight line working againCatalin Mititiuc
2024-08-01Wire clear-hex dialog back upCatalin Mititiuc
2024-07-31Use pointerovers for setup/teardown; don't rely on pointeroutsCatalin Mititiuc
2024-07-31WIP: trying just using pointeroversCatalin Mititiuc
2024-07-30Ok, hover and firing arc doesn't get stuck at allCatalin Mititiuc
2024-07-29Add ability to deactivate/reactivate soldier records; make hex clearing work ...Catalin Mititiuc
2024-07-28Add clear hex contents dialogCatalin Mititiuc
2024-07-28Remove prone toggleCatalin Mititiuc
2024-07-28Place trooper counter under other countersCatalin Mititiuc
2024-07-28Handle clicks in grid-top cellCatalin Mititiuc
2024-07-26Clear hover on pointerout?Catalin Mititiuc
2024-07-26Fix arrangeCountersCatalin Mititiuc
2024-07-26WIP: solution to bringing active element to top?Catalin Mititiuc
2024-07-25Fix distance calculationCatalin Mititiuc
2024-07-25Capture pan-zoom pointer soonerCatalin Mititiuc
2024-07-25Clean up some counters codeCatalin Mititiuc
2024-07-25WIP: add multiple counters to troopers and cellsCatalin Mititiuc
2024-07-23WIP: countersCatalin Mititiuc
2024-07-17WIP: arrange elements in a circleCatalin Mititiuc
2024-07-16WIP: add fallen mech and vehicle templatesCatalin Mititiuc
2024-07-16WIP: Turn/torso-twist mech template on keypressCatalin Mititiuc
2024-07-15Clean up mech templateCatalin Mititiuc
2024-07-15WIP: add mech template counterCatalin Mititiuc
2024-07-15WIP: Render buildings already in gameboard when scenario is loadedCatalin Mititiuc
2024-07-15Make record sheet allegiance name text smaller to fitCatalin Mititiuc
2024-07-10Allow generic maps to be still generatedCatalin Mititiuc
2024-07-10Clone template instead of modifying originalCatalin Mititiuc
2024-07-10Build scenarios from scenario filesCatalin Mititiuc
2024-07-02Fix deselecting when counter is not on the boardCatalin Mititiuc
2024-07-02Add troop number and squad number when creating countersCatalin Mititiuc
2024-07-02Create counters with assigned weaponsCatalin Mititiuc
2024-07-02WIP: countersCatalin Mititiuc
2024-07-01WIP: split hexes and building structure into different layersCatalin Mititiuc