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Catalin Mititiuc

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AgeCommit message (Collapse)Author
2024-07-10Build scenarios from scenario filesCatalin Mititiuc
2024-07-08View squad recordsCatalin Mititiuc
2024-07-03Minor cleanupCatalin Mititiuc
2024-07-03Change elevation level selector selected colorCatalin Mititiuc
2024-07-03Move tree copse terrain feature from grid into buildings groupCatalin Mititiuc
2024-07-03Make stairs visible on roof levelsCatalin Mititiuc
2024-07-02Render roofs below current elevation level in different colorCatalin Mititiuc
2024-07-02Fix deselecting when counter is not on the boardCatalin Mititiuc
2024-07-02Add troop number and squad number when creating countersCatalin Mititiuc
2024-07-02Create counters with assigned weaponsCatalin Mititiuc
2024-07-02WIP: countersCatalin Mititiuc
2024-07-02Allow selecting elevation level with up/down buttonsCatalin Mititiuc
2024-07-02WIP: edge UI styleCatalin Mititiuc
2024-07-01WIP: floating edge UICatalin Mititiuc
2024-07-01WIP: split hexes and building structure into different layersCatalin Mititiuc
2024-06-28Update updateSightLine for cube coordsCatalin Mititiuc
2024-06-28Update deleteClone for cube coordsCatalin Mititiuc
2024-06-28WIP: get sightline working after cube coords updateCatalin Mititiuc
2024-06-28Fix vectorAdd calculation; draw grid hexes after buildingsCatalin Mititiuc
2024-06-27Put grid cells above buildingsCatalin Mititiuc
2024-06-27Fix elevation view stylesCatalin Mititiuc
2024-06-27WIP: render radial coord hexes/mapsCatalin Mititiuc
2024-06-27Make vars constCatalin Mititiuc
2024-06-26Add furnitureCatalin Mititiuc
2024-06-25Add doors, windows and exits to all buildingsCatalin Mititiuc
2024-06-25WIP: hide exits and windows when viewing basement levelsCatalin Mititiuc
2024-06-25Make the tree copse its own thing, and not a buildingCatalin Mititiuc
2024-06-24Render different building elevation levels when selectedCatalin Mititiuc
2024-06-24Add tree copse to mapsheet1Catalin Mititiuc
2024-06-24Add building8 structure to mapsheet4Catalin Mititiuc
2024-06-24Fix mapsheet1 building 4 positioningCatalin Mititiuc
2024-06-24Rotate buildings correctlyCatalin Mititiuc
2024-06-24Add some more buildingsCatalin Mititiuc
2024-06-23WIP: add building structureCatalin Mititiuc
2024-06-23Some cleanupCatalin Mititiuc
2024-06-22Add mapsheet4Catalin Mititiuc
2024-06-22WIPCatalin Mititiuc
2024-06-22WIP: lay mapsheets out in an arrayCatalin Mititiuc
2024-06-22Draw whole scenario gridCatalin Mititiuc
2024-06-20Add elevation to map keysCatalin Mititiuc
2024-06-20Draw scenario mapsheet hexes with building hexesCatalin Mititiuc
2024-06-19WIP: start mapsheetsCatalin Mititiuc
2024-06-18Clean up a bitCatalin Mititiuc
2024-06-18Rectangle algo can offset originCatalin Mititiuc
2024-06-18WIP: better rectangle algoCatalin Mititiuc
2024-06-17Add a buildingCatalin Mititiuc
2024-06-17Render different elevation level hex gridsCatalin Mititiuc
2024-06-17Rectangle grid can have unequal row lenghtsCatalin Mititiuc
2024-06-17Odd or even hex gridCatalin Mititiuc
2024-06-17Radial coords for rectangular hex gridCatalin Mititiuc